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Last update 6 years 2 months by Olivier Gillet
Filesplaitsdspengine
..
additive_engine.cc
additive_engine.h
bass_drum_engine.cc
bass_drum_engine.h
chord_engine.cc
chord_engine.h
engine.h
fm_engine.cc
fm_engine.h
grain_engine.cc
grain_engine.h
hi_hat_engine.cc
hi_hat_engine.h
modal_engine.cc
modal_engine.h
noise_engine.cc
noise_engine.h
particle_engine.cc
particle_engine.h
snare_drum_engine.cc
snare_drum_engine.h
speech_engine.cc
speech_engine.h
string_engine.cc
string_engine.h
swarm_engine.cc
swarm_engine.h
virtual_analog_engine.cc
virtual_analog_engine.h
waveshaping_engine.cc
waveshaping_engine.h
wavetable_engine.cc
wavetable_engine.h
speech_engine.cc
// Copyright 2016 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // Various flavours of speech synthesis. #include "plaits/dsp/engine/speech_engine.h" #include "plaits/dsp/speech/lpc_speech_synth_words.h" namespace plaits { using namespace std; using namespace stmlib; void SpeechEngine::Init(BufferAllocator* allocator) { sam_speech_synth_.Init(); naive_speech_synth_.Init(); lpc_speech_synth_word_bank_.Init( word_banks_, LPC_SPEECH_SYNTH_NUM_WORD_BANKS, allocator); lpc_speech_synth_controller_.Init(&lpc_speech_synth_word_bank_); word_bank_quantizer_.Init(); temp_buffer_[0] = allocator->Allocate<float>(kMaxBlockSize); temp_buffer_[1] = allocator->Allocate<float>(kMaxBlockSize); prosody_amount_ = 0.0f; speed_ = 1.0f; } void SpeechEngine::Reset() { lpc_speech_synth_word_bank_.Reset(); } void SpeechEngine::Render( const EngineParameters& parameters, float* out, float* aux, size_t size, bool* already_enveloped) { const float f0 = NoteToFrequency(parameters.note); const float group = parameters.harmonics * 6.0f; // Interpolates between the 3 models: naive, SAM, LPC. if (group <= 2.0f) { *already_enveloped = false; float blend = group; if (group <= 1.0f) { naive_speech_synth_.Render( parameters.trigger == TRIGGER_RISING_EDGE, f0, parameters.morph, parameters.timbre, temp_buffer_[0], aux, out, size); } else { lpc_speech_synth_controller_.Render( parameters.trigger & TRIGGER_UNPATCHED, parameters.trigger & TRIGGER_RISING_EDGE, -1, f0, 0.0f, 0.0f, parameters.morph, parameters.timbre, 1.0f, aux, out, size); blend = 2.0f - blend; } sam_speech_synth_.Render( parameters.trigger == TRIGGER_RISING_EDGE, f0, parameters.morph, parameters.timbre, temp_buffer_[0], temp_buffer_[1], size); blend *= blend * (3.0f - 2.0f * blend); blend *= blend * (3.0f - 2.0f * blend); for (size_t i = 0; i < size; ++i) { aux[i] += (temp_buffer_[0][i] - aux[i]) * blend; out[i] += (temp_buffer_[1][i] - out[i]) * blend; } } else { // Change phonemes/words for LPC. const int word_bank = word_bank_quantizer_.Process( (group - 2.0f) * 0.275f, LPC_SPEECH_SYNTH_NUM_WORD_BANKS + 1) - 1; const bool replay_prosody = word_bank >= 0 && \ !(parameters.trigger & TRIGGER_UNPATCHED); *already_enveloped = replay_prosody; lpc_speech_synth_controller_.Render( parameters.trigger & TRIGGER_UNPATCHED, parameters.trigger & TRIGGER_RISING_EDGE, word_bank, f0, prosody_amount_, speed_, parameters.morph, parameters.timbre, replay_prosody ? parameters.accent : 1.0f, aux, out, size); } } } // namespace plaits
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