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Last update 6 years 2 months by Olivier Gillet
Filesplaitsdspengine
..
additive_engine.cc
additive_engine.h
bass_drum_engine.cc
bass_drum_engine.h
chord_engine.cc
chord_engine.h
engine.h
fm_engine.cc
fm_engine.h
grain_engine.cc
grain_engine.h
hi_hat_engine.cc
hi_hat_engine.h
modal_engine.cc
modal_engine.h
noise_engine.cc
noise_engine.h
particle_engine.cc
particle_engine.h
snare_drum_engine.cc
snare_drum_engine.h
speech_engine.cc
speech_engine.h
string_engine.cc
string_engine.h
swarm_engine.cc
swarm_engine.h
virtual_analog_engine.cc
virtual_analog_engine.h
waveshaping_engine.cc
waveshaping_engine.h
wavetable_engine.cc
wavetable_engine.h
fm_engine.h
// Copyright 2016 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // Classic 2-op FM, as found in Braids, Rings and Elements. #ifndef PLAITS_DSP_ENGINE_FM_ENGINE_H_ #define PLAITS_DSP_ENGINE_FM_ENGINE_H_ #include "plaits/dsp/engine/engine.h" namespace plaits { class FMEngine : public Engine { public: FMEngine() { } ~FMEngine() { } virtual void Init(stmlib::BufferAllocator* allocator); virtual void Reset(); virtual void Render(const EngineParameters& parameters, float* out, float* aux, size_t size, bool* already_enveloped); private: inline float SinePM(uint32_t phase, float fm) const; uint32_t carrier_phase_; uint32_t modulator_phase_; uint32_t sub_phase_; float previous_carrier_frequency_; float previous_modulator_frequency_; float previous_amount_; float previous_feedback_; float previous_sample_; float sub_fir_; float carrier_fir_; DISALLOW_COPY_AND_ASSIGN(FMEngine); }; } // namespace plaits #endif // PLAITS_DSP_ENGINE_FM_ENGINE_H_
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