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Last update 6 years 2 months by Olivier Gillet
Filesplaitsdspengine
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additive_engine.cc
additive_engine.h
bass_drum_engine.cc
bass_drum_engine.h
chord_engine.cc
chord_engine.h
engine.h
fm_engine.cc
fm_engine.h
grain_engine.cc
grain_engine.h
hi_hat_engine.cc
hi_hat_engine.h
modal_engine.cc
modal_engine.h
noise_engine.cc
noise_engine.h
particle_engine.cc
particle_engine.h
snare_drum_engine.cc
snare_drum_engine.h
speech_engine.cc
speech_engine.h
string_engine.cc
string_engine.h
swarm_engine.cc
swarm_engine.h
virtual_analog_engine.cc
virtual_analog_engine.h
waveshaping_engine.cc
waveshaping_engine.h
wavetable_engine.cc
wavetable_engine.h
engine.h
// Copyright 2016 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // Base class for all engines. #ifndef PLAITS_DSP_ENGINE_ENGINE_H_ #define PLAITS_DSP_ENGINE_ENGINE_H_ #include "plaits/dsp/dsp.h" #include "stmlib/dsp/units.h" #include "stmlib/utils/buffer_allocator.h" namespace plaits { inline float NoteToFrequency(float midi_note) { midi_note -= 9.0f; CONSTRAIN(midi_note, -128.0f, 127.0f); return a0 * 0.25f * stmlib::SemitonesToRatio(midi_note); } enum TriggerState { TRIGGER_LOW = 0, TRIGGER_RISING_EDGE = 1, TRIGGER_UNPATCHED = 2, TRIGGER_UNPATCHED_AUTOTRIGGED = 3, }; struct EngineParameters { TriggerState trigger; float note; float timbre; float morph; float harmonics; float accent; }; struct PostProcessingSettings { // A negative value indicates that a limiter must be used. float out_gain; float aux_gain; // When this flag is set to true, the engine declares that it will // render a signal that already has an envelope (eg: modal drum, 808 kick). // By reporting this information, the synthesis voice upstream will // bypass the internal envelope/LPG. // // This parameter can be changed on a per-call basis when calling Render() // This is used by the speech synthesis engine, which renders either // a continuous vowel sound (which needs to be enveloped by the LPG) // or a word/sentence (which is already enveloped). bool already_enveloped; }; class Engine { public: Engine() { } ~Engine() { } virtual void Init(stmlib::BufferAllocator* allocator) = 0; virtual void Reset() = 0; virtual void Render( const EngineParameters& parameters, float* out, float* aux, size_t size, bool* already_enveloped) = 0; PostProcessingSettings post_processing_settings; }; template<int max_size> class EngineRegistry { public: EngineRegistry() { } ~EngineRegistry() { } void Init() { num_engines_ = 0; } inline Engine* get(int index) { return engine_[index]; } void RegisterInstance( Engine* instance, bool already_enveloped, float out_gain, float aux_gain) { if (num_engines_ >= max_size) { return; } engine_[num_engines_] = instance; PostProcessingSettings* s = &instance->post_processing_settings; s->already_enveloped = already_enveloped; s->out_gain = out_gain; s->aux_gain = aux_gain; ++num_engines_; } inline int size() const { return num_engines_; } private: Engine* engine_[max_size]; int num_engines_; }; } // namespace plaits #endif // PLAITS_DSP_ENGINE_ENGINE_H_
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