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Last update 6 years 2 months by Olivier Gillet
Filesplaitsdspengine
..
additive_engine.cc
additive_engine.h
bass_drum_engine.cc
bass_drum_engine.h
chord_engine.cc
chord_engine.h
engine.h
fm_engine.cc
fm_engine.h
grain_engine.cc
grain_engine.h
hi_hat_engine.cc
hi_hat_engine.h
modal_engine.cc
modal_engine.h
noise_engine.cc
noise_engine.h
particle_engine.cc
particle_engine.h
snare_drum_engine.cc
snare_drum_engine.h
speech_engine.cc
speech_engine.h
string_engine.cc
string_engine.h
swarm_engine.cc
swarm_engine.h
virtual_analog_engine.cc
virtual_analog_engine.h
waveshaping_engine.cc
waveshaping_engine.h
wavetable_engine.cc
wavetable_engine.h
noise_engine.h
// Copyright 2016 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // Clocked noise processed by a multimode filter. #ifndef PLAITS_DSP_ENGINE_NOISE_ENGINE_H_ #define PLAITS_DSP_ENGINE_NOISE_ENGINE_H_ #include "stmlib/dsp/filter.h" #include "plaits/dsp/engine/engine.h" #include "plaits/dsp/noise/clocked_noise.h" namespace plaits { class NoiseEngine : public Engine { public: NoiseEngine() { } ~NoiseEngine() { } virtual void Init(stmlib::BufferAllocator* allocator); virtual void Reset(); virtual void Render(const EngineParameters& parameters, float* out, float* aux, size_t size, bool* already_enveloped); private: ClockedNoise clocked_noise_[2]; stmlib::Svf lp_hp_filter_; stmlib::Svf bp_filter_[2]; float previous_f0_; float previous_f1_; float previous_q_; float previous_mode_; float* temp_buffer_; DISALLOW_COPY_AND_ASSIGN(NoiseEngine); }; } // namespace plaits #endif // PLAITS_DSP_ENGINE_NOISE_ENGINE_H_
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