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Last update 6 years 2 months
by
Olivier Gillet
Filesplaitsdspdrums | |
---|---|
.. | |
analog_bass_drum.h | |
analog_snare_drum.h | |
hi_hat.h | |
synthetic_bass_drum.h | |
synthetic_snare_drum.h |
analog_snare_drum.h// Copyright 2016 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // 808 snare drum model, revisited. #ifndef PLAITS_DSP_DRUMS_ANALOG_SNARE_DRUM_H_ #define PLAITS_DSP_DRUMS_ANALOG_SNARE_DRUM_H_ #include <algorithm> #include "stmlib/dsp/dsp.h" #include "stmlib/dsp/filter.h" #include "stmlib/dsp/parameter_interpolator.h" #include "stmlib/dsp/units.h" #include "stmlib/utils/random.h" #include "plaits/dsp/dsp.h" #include "plaits/dsp/oscillator/sine_oscillator.h" namespace plaits { class AnalogSnareDrum { public: AnalogSnareDrum() { } ~AnalogSnareDrum() { } static const int kNumModes = 5; void Init() { pulse_remaining_samples_ = 0; pulse_ = 0.0f; pulse_height_ = 0.0f; pulse_lp_ = 0.0f; noise_envelope_ = 0.0f; sustain_gain_ = 0.0f; for (int i = 0; i < kNumModes; ++i) { resonator_[i].Init(); oscillator_[i].Init(); } noise_filter_.Init(); } void Render( bool sustain, bool trigger, float accent, float f0, float tone, float decay, float snappy, float* out, size_t size) { const float decay_xt = decay * (1.0f + decay * (decay - 1.0f)); const int kTriggerPulseDuration = 1.0e-3 * kSampleRate; const float kPulseDecayTime = 0.1e-3 * kSampleRate; const float q = 2000.0f * stmlib::SemitonesToRatio(decay_xt * 84.0f); const float noise_envelope_decay = 1.0f - 0.0017f * \ stmlib::SemitonesToRatio(-decay * (50.0f + snappy * 10.0f)); const float exciter_leak = snappy * (2.0f - snappy) * 0.1f; snappy = snappy * 1.1f - 0.05f; CONSTRAIN(snappy, 0.0f, 1.0f); if (trigger) { pulse_remaining_samples_ = kTriggerPulseDuration; pulse_height_ = 3.0f + 7.0f * accent; noise_envelope_ = 2.0f; } static const float kModeFrequencies[kNumModes] = { 1.00f, 2.00f, 3.18f, 4.16f, 5.62f}; float f[kNumModes]; float gain[kNumModes]; for (int i = 0; i < kNumModes; ++i) { f[i] = std::min(f0 * kModeFrequencies[i], 0.499f); resonator_[i].set_f_q<stmlib::FREQUENCY_FAST>( f[i], 1.0f + f[i] * (i == 0 ? q : q * 0.25f)); } if (tone < 0.666667f) { // 808-style (2 modes) tone *= 1.5f; gain[0] = 1.5f + (1.0f - tone) * (1.0f - tone) * 4.5f; gain[1] = 2.0f * tone + 0.15f; std::fill(&gain[2], &gain[kNumModes], 0.0f); } else { // What the 808 could have been if there were extra modes! tone = (tone - 0.666667f) * 3.0f; gain[0] = 1.5f - tone * 0.5f; gain[1] = 2.15f - tone * 0.7f; for (int i = 2; i < kNumModes; ++i) { gain[i] = tone; tone *= tone; } } float f_noise = f0 * 16.0f; CONSTRAIN(f_noise, 0.0f, 0.499f); noise_filter_.set_f_q<stmlib::FREQUENCY_FAST>( f_noise, 1.0f + f_noise * 1.5f); stmlib::ParameterInterpolator sustain_gain( &sustain_gain_, accent * decay, size); while (size--) { // Q45 / Q46 float pulse = 0.0f; if (pulse_remaining_samples_) { --pulse_remaining_samples_; pulse = pulse_remaining_samples_ ? pulse_height_ : pulse_height_ - 1.0f; pulse_ = pulse; } else { pulse_ *= 1.0f - 1.0f / kPulseDecayTime; pulse = pulse_; } float sustain_gain_value = sustain_gain.Next(); // R189 / C57 / R190 + C58 / C59 / R197 / R196 / IC14 ONE_POLE(pulse_lp_, pulse, 0.75f); float shell = 0.0f; for (int i = 0; i < kNumModes; ++i) { float excitation = i == 0 ? (pulse - pulse_lp_) + 0.006f * pulse : 0.026f * pulse; shell += gain[i] * (sustain ? oscillator_[i].Next(f[i]) * sustain_gain_value * 0.25f : resonator_[i].Process<stmlib::FILTER_MODE_BAND_PASS>( excitation) + excitation * exciter_leak); } shell = stmlib::SoftClip(shell); // C56 / R194 / Q48 / C54 / R188 / D54 float noise = 2.0f * stmlib::Random::GetFloat() - 1.0f; if (noise < 0.0f) noise = 0.0f; noise_envelope_ *= noise_envelope_decay; noise *= (sustain ? sustain_gain_value : noise_envelope_) * snappy * 2.0f; // C66 / R201 / C67 / R202 / R203 / Q49 noise = noise_filter_.Process<stmlib::FILTER_MODE_BAND_PASS>(noise); // IC13 *out++ = noise + shell * (1.0f - snappy); } } private: int pulse_remaining_samples_; float pulse_; float pulse_height_; float pulse_lp_; float noise_envelope_; float sustain_gain_; stmlib::Svf resonator_[kNumModes]; stmlib::Svf noise_filter_; // Replace the resonators in "free running" (sustain) mode. SineOscillator oscillator_[kNumModes]; DISALLOW_COPY_AND_ASSIGN(AnalogSnareDrum); }; } // namespace plaits #endif // PLAITS_DSP_DRUMS_ANALOG_SNARE_DRUM_H_