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Last update 6 years 1 month by Olivier Gillet
Filesplaitsdsp
..
drums
engine
fx
noise
oscillator
physical_modelling
speech
dsp.h
envelope.h
voice.cc
voice.h
voice.h
// Copyright 2016 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // Main synthesis voice. #ifndef PLAITS_DSP_VOICE_H_ #define PLAITS_DSP_VOICE_H_ #include "stmlib/stmlib.h" #include "stmlib/dsp/filter.h" #include "stmlib/dsp/limiter.h" #include "stmlib/utils/buffer_allocator.h" #include "plaits/dsp/engine/additive_engine.h" #include "plaits/dsp/engine/bass_drum_engine.h" #include "plaits/dsp/engine/chord_engine.h" #include "plaits/dsp/engine/engine.h" #include "plaits/dsp/engine/fm_engine.h" #include "plaits/dsp/engine/grain_engine.h" #include "plaits/dsp/engine/hi_hat_engine.h" #include "plaits/dsp/engine/modal_engine.h" #include "plaits/dsp/engine/noise_engine.h" #include "plaits/dsp/engine/particle_engine.h" #include "plaits/dsp/engine/snare_drum_engine.h" #include "plaits/dsp/engine/speech_engine.h" #include "plaits/dsp/engine/string_engine.h" #include "plaits/dsp/engine/swarm_engine.h" #include "plaits/dsp/engine/virtual_analog_engine.h" #include "plaits/dsp/engine/waveshaping_engine.h" #include "plaits/dsp/engine/wavetable_engine.h" #include "plaits/dsp/envelope.h" #include "plaits/dsp/fx/low_pass_gate.h" namespace plaits { const int kMaxEngines = 16; const int kMaxTriggerDelay = 8; const int kTriggerDelay = 5; class ChannelPostProcessor { public: ChannelPostProcessor() { } ~ChannelPostProcessor() { } void Init() { lpg_.Init(); Reset(); } void Reset() { limiter_.Init(); } void Process( float gain, bool bypass_lpg, float low_pass_gate_gain, float low_pass_gate_frequency, float low_pass_gate_hf_bleed, float* in, short* out, size_t size, size_t stride) { if (gain < 0.0f) { limiter_.Process(-gain, in, size); } const float post_gain = (gain < 0.0f ? 1.0f : gain) * -32767.0f; if (!bypass_lpg) { lpg_.Process( post_gain * low_pass_gate_gain, low_pass_gate_frequency, low_pass_gate_hf_bleed, in, out, size, stride); } else { while (size--) { *out = stmlib::Clip16(1 + static_cast<int32_t>(*in++ * post_gain)); out += stride; } } } private: stmlib::Limiter limiter_; LowPassGate lpg_; DISALLOW_COPY_AND_ASSIGN(ChannelPostProcessor); }; struct Patch { float note; float harmonics; float timbre; float morph; float frequency_modulation_amount; float timbre_modulation_amount; float morph_modulation_amount; int engine; float decay; float lpg_colour; }; struct Modulations { float engine; float note; float frequency; float harmonics; float timbre; float morph; float trigger; float level; bool frequency_patched; bool timbre_patched; bool morph_patched; bool trigger_patched; bool level_patched; }; class Voice { public: Voice() { } ~Voice() { } struct Frame { short out; short aux; }; void Init(stmlib::BufferAllocator* allocator); void Render( const Patch& patch, const Modulations& modulations, Frame* frames, size_t size); inline int active_engine() const { return previous_engine_index_; } private: void ComputeDecayParameters(const Patch& settings); inline float ApplyModulations( float base_value, float modulation_amount, bool use_external_modulation, float external_modulation, bool use_internal_envelope, float envelope, float default_internal_modulation, float minimum_value, float maximum_value) { float value = base_value; modulation_amount *= std::max(fabsf(modulation_amount) - 0.05f, 0.05f); modulation_amount *= 1.05f; float modulation = use_external_modulation ? external_modulation : (use_internal_envelope ? envelope : default_internal_modulation); value += modulation_amount * modulation; CONSTRAIN(value, minimum_value, maximum_value); return value; } AdditiveEngine additive_engine_; BassDrumEngine bass_drum_engine_; ChordEngine chord_engine_; FMEngine fm_engine_; GrainEngine grain_engine_; HiHatEngine hi_hat_engine_; ModalEngine modal_engine_; NoiseEngine noise_engine_; ParticleEngine particle_engine_; SnareDrumEngine snare_drum_engine_; SpeechEngine speech_engine_; StringEngine string_engine_; SwarmEngine swarm_engine_; VirtualAnalogEngine virtual_analog_engine_; WaveshapingEngine waveshaping_engine_; WavetableEngine wavetable_engine_; stmlib::HysteresisQuantizer engine_quantizer_; int previous_engine_index_; float engine_cv_; float previous_note_; bool trigger_state_; DecayEnvelope decay_envelope_; LPGEnvelope lpg_envelope_; float trigger_delay_line_[kMaxTriggerDelay]; DelayLine<float, kMaxTriggerDelay> trigger_delay_; ChannelPostProcessor out_post_processor_; ChannelPostProcessor aux_post_processor_; EngineRegistry<kMaxEngines> engines_; float out_buffer_[kMaxBlockSize]; float aux_buffer_[kMaxBlockSize]; DISALLOW_COPY_AND_ASSIGN(Voice); }; } // namespace plaits #endif // PLAITS_DSP_VOICE_H_
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