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bootloader
data
drivers
hardware_design
resources
test
README.md
__init__.py
analog_oscillator.cc
analog_oscillator.h
braids.cc
digital_oscillator.cc
digital_oscillator.h
envelope.h
excitation.h
macro_oscillator.cc
macro_oscillator.h
makefile
parameter_interpolation.h
quantizer.cc
quantizer.h
quantizer_scales.h
resources.cc
resources.h
settings.cc
settings.h
signature_waveshaper.h
svf.h
ui.cc
ui.h
vco_jitter_source.h
digital_oscillator.cc
// Copyright 2012 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // Oscillator - digital style waveforms. #include "braids/digital_oscillator.h" #include <algorithm> #include <cstdio> #include "stmlib/utils/dsp.h" #include "stmlib/utils/random.h" #include "braids/parameter_interpolation.h" #include "braids/resources.h" namespace braids { using namespace stmlib; static const uint16_t kHighestNote = 140 * 128; static const uint16_t kPitchTableStart = 128 * 128; static const uint16_t kOctave = 12 * 128; static const uint32_t kFIR4Coefficients[4] = { 10530, 14751, 16384, 14751 }; static const uint32_t kFIR4DcOffset = 28208; uint32_t DigitalOscillator::ComputePhaseIncrement(int16_t midi_pitch) { if (midi_pitch >= kPitchTableStart) { midi_pitch = kPitchTableStart - 1; } int32_t ref_pitch = midi_pitch; ref_pitch -= kPitchTableStart; size_t num_shifts = 0; while (ref_pitch < 0) { ref_pitch += kOctave; ++num_shifts; } uint32_t a = lut_oscillator_increments[ref_pitch >> 4]; uint32_t b = lut_oscillator_increments[(ref_pitch >> 4) + 1]; uint32_t phase_increment = a + \ (static_cast<int32_t>(b - a) * (ref_pitch & 0xf) >> 4); phase_increment >>= num_shifts; return phase_increment; } uint32_t DigitalOscillator::ComputeDelay(int16_t midi_pitch) { if (midi_pitch >= kHighestNote - kOctave) { midi_pitch = kHighestNote - kOctave; } int32_t ref_pitch = midi_pitch; ref_pitch -= kPitchTableStart; size_t num_shifts = 0; while (ref_pitch < 0) { ref_pitch += kOctave; ++num_shifts; } uint32_t a = lut_oscillator_delays[ref_pitch >> 4]; uint32_t b = lut_oscillator_delays[(ref_pitch >> 4) + 1]; uint32_t delay = a + (static_cast<int32_t>(b - a) * (ref_pitch & 0xf) >> 4); delay >>= 12 - num_shifts; return delay; } void DigitalOscillator::Render( const uint8_t* sync, int16_t* buffer, size_t size) { // Quantize parameter for FM. if (shape_ >= OSC_SHAPE_FM && shape_ <= OSC_SHAPE_CHAOTIC_FEEDBACK_FM) { uint16_t integral = parameter_[1] >> 8; uint16_t fractional = parameter_[1] & 255; int16_t a = lut_fm_frequency_quantizer[integral]; int16_t b = lut_fm_frequency_quantizer[integral + 1]; parameter_[1] = a + ((b - a) * fractional >> 8); } RenderFn fn = fn_table_[shape_]; if (shape_ != previous_shape_) { Init(); previous_shape_ = shape_; init_ = true; } phase_increment_ = ComputePhaseIncrement(pitch_); delay_ = ComputeDelay(pitch_); if (pitch_ > kHighestNote) { pitch_ = kHighestNote; } else if (pitch_ < 0) { pitch_ = 0; } (this->*fn)(sync, buffer, size); } void DigitalOscillator::RenderTripleRingMod( const uint8_t* sync, int16_t* buffer, size_t size) { uint32_t phase = phase_ + (1L << 30); uint32_t increment = phase_increment_; uint32_t modulator_phase = state_.vow.formant_phase[0]; uint32_t modulator_phase_2 = state_.vow.formant_phase[1]; uint32_t modulator_phase_increment = ComputePhaseIncrement( pitch_ + ((parameter_[0] - 16384) >> 2) ); uint32_t modulator_phase_increment_2 = ComputePhaseIncrement( pitch_ + ((parameter_[1] - 16384) >> 2) ); while (size--) { phase += increment; if (*sync++) { phase = 0; modulator_phase = 0; modulator_phase_2 = 0; } modulator_phase += modulator_phase_increment; modulator_phase_2 += modulator_phase_increment_2; int16_t result = Interpolate824(wav_sine, phase); result = result * Interpolate824(wav_sine, modulator_phase) >> 16; result = result * Interpolate824(wav_sine, modulator_phase_2) >> 16; result = Interpolate88(ws_moderate_overdrive, result + 32768); *buffer++ = result; } phase_ = phase - (1L << 30); state_.vow.formant_phase[0] = modulator_phase; state_.vow.formant_phase[1] = modulator_phase_2; } void DigitalOscillator::RenderSawSwarm( const uint8_t* sync, int16_t* buffer, size_t size) { int32_t detune = parameter_[0] + 1024; detune = (detune * detune) >> 9; uint32_t increments[7]; for (int16_t i = 0; i < 7; ++i) { int32_t saw_detune = detune * (i - 3); int32_t detune_integral = saw_detune >> 16; int32_t detune_fractional = saw_detune & 0xffff; int32_t increment_a = ComputePhaseIncrement(pitch_ + detune_integral); int32_t increment_b = ComputePhaseIncrement(pitch_ + detune_integral + 1); increments[i] = increment_a + \ (((increment_b - increment_a) * detune_fractional) >> 16); } if (strike_) { for (size_t i = 0; i < 6; ++i) { state_.saw.phase[i] = Random::GetWord(); } strike_ = false; } int32_t hp_cutoff = pitch_; if (parameter_[1] < 10922) { hp_cutoff += ((parameter_[1] - 10922) * 24) >> 5; } else { hp_cutoff += ((parameter_[1] - 10922) * 12) >> 5; } if (hp_cutoff < 0) { hp_cutoff = 0; } else if (hp_cutoff > 32767) { hp_cutoff = 32767; } int32_t f = Interpolate824(lut_svf_cutoff, hp_cutoff << 17); int32_t damp = lut_svf_damp[0]; int32_t bp = state_.saw.bp; int32_t lp = state_.saw.lp; while (size--) { if (*sync++) { for (size_t i = 0; i < 6; ++i) { state_.saw.phase[i] = 0; } } int32_t notch, hp, sample; phase_ += increments[0]; state_.saw.phase[0] += increments[1]; state_.saw.phase[1] += increments[2]; state_.saw.phase[2] += increments[3]; state_.saw.phase[3] += increments[4]; state_.saw.phase[4] += increments[5]; state_.saw.phase[5] += increments[6]; // Compute a sample. sample = -28672; sample += phase_ >> 19; sample += state_.saw.phase[0] >> 19; sample += state_.saw.phase[1] >> 19; sample += state_.saw.phase[2] >> 19; sample += state_.saw.phase[3] >> 19; sample += state_.saw.phase[4] >> 19; sample += state_.saw.phase[5] >> 19; sample = Interpolate88(ws_moderate_overdrive, sample + 32768); notch = sample - (bp * damp >> 15); lp += f * bp >> 15; CLIP(lp) hp = notch - lp; bp += f * hp >> 15; int32_t result = hp; CLIP(result) *buffer++ = result; } state_.saw.lp = lp; state_.saw.bp = bp; } void DigitalOscillator::RenderComb( const uint8_t* sync, int16_t* buffer, size_t size) { // Filter the delay time to avoid clicks/glitches. int32_t pitch = pitch_ + ((parameter_[0] - 16384) >> 1); int32_t filtered_pitch = state_.ffm.previous_sample; filtered_pitch = (15 * filtered_pitch + pitch) >> 4; state_.ffm.previous_sample = filtered_pitch; int16_t* dl = delay_lines_.comb; uint32_t delay = ComputeDelay(filtered_pitch); if (delay > (kCombDelayLength << 16)) { delay = kCombDelayLength << 16; } uint32_t delay_integral = delay >> 16; int32_t delay_fractional = delay & 0xffff; // Warp the resonance curve to have a more precise adjustment in the extrema. int16_t resonance = (parameter_[1] << 1) - 32768; resonance = Interpolate88(ws_moderate_overdrive, resonance + 32768); uint32_t delay_ptr = phase_; delay_ptr = delay_ptr % kCombDelayLength; while (size--) { int32_t in = *buffer; uint32_t offset = delay_ptr + 2 * kCombDelayLength - delay_integral; int32_t a = dl[offset % kCombDelayLength]; int32_t b = dl[(offset - 1) % kCombDelayLength]; int32_t delayed_sample = a + (((b - a) * (delay_fractional >> 1)) >> 15); int32_t feedback = (delayed_sample * resonance >> 15) + (in >> 1); CLIP(feedback) dl[delay_ptr] = feedback; int32_t out = (in + (delayed_sample << 1)) >> 1; CLIP(out) *buffer++ = out; delay_ptr = (delay_ptr + 1) % kCombDelayLength; } phase_ = delay_ptr; } void DigitalOscillator::RenderToy( const uint8_t* sync, int16_t* buffer, size_t size) { // 4 times oversampling. phase_increment_ >>= 2; uint32_t phase_increment = phase_increment_; uint32_t phase = phase_; uint16_t decimation_counter = state_.toy.decimation_counter; uint16_t decimation_count = 512 - (parameter_[0] >> 6); uint8_t held_sample = state_.toy.held_sample; while (size--) { int32_t filtered_sample = 0; if (*sync++) { phase = 0; } for (size_t tap = 0; tap < 4; ++tap) { phase += phase_increment; if (decimation_counter >= decimation_count) { uint8_t x = parameter_[1] >> 8; held_sample = (((phase >> 24) ^ (x << 1)) & (~x)) + (x >> 1); decimation_counter = 0; } filtered_sample += kFIR4Coefficients[tap] * held_sample; ++decimation_counter; } *buffer++ = (filtered_sample >> 8) - kFIR4DcOffset; } state_.toy.held_sample = held_sample; state_.toy.decimation_counter = decimation_counter; phase_ = phase; } const uint32_t kPhaseReset[] = { 0, 0x80000000, 0x40000000, 0x80000000 }; void DigitalOscillator::RenderDigitalFilter( const uint8_t* sync, int16_t* buffer, size_t size) { int16_t shifted_pitch = pitch_ + ((parameter_[0] - 2048) >> 1); if (shifted_pitch > 16383) { shifted_pitch = 16383; } uint32_t modulator_phase = state_.res.modulator_phase; uint32_t square_modulator_phase = state_.res.square_modulator_phase; int32_t square_integrator = state_.res.integrator; uint8_t filter_type = shape_ - OSC_SHAPE_DIGITAL_FILTER_LP; uint32_t modulator_phase_increment = state_.res.modulator_phase_increment; uint32_t target_increment = ComputePhaseIncrement(shifted_pitch); uint32_t modulator_phase_increment_increment = modulator_phase_increment < target_increment ? (target_increment - modulator_phase_increment) / size : ~((modulator_phase_increment - target_increment) / size); while (size--) { phase_ += phase_increment_; modulator_phase_increment += modulator_phase_increment_increment; modulator_phase += modulator_phase_increment; uint16_t integrator_gain = (modulator_phase_increment >> 14); if (*sync++) { state_.res.polarity = 1; phase_ = 0; modulator_phase = 0; square_modulator_phase = 0; square_integrator = 0; } square_modulator_phase += modulator_phase_increment; if (phase_ < phase_increment_) { modulator_phase = kPhaseReset[filter_type]; } if ((phase_ << 1) < (phase_increment_ << 1)) { state_.res.polarity = !state_.res.polarity; square_modulator_phase = kPhaseReset[(filter_type & 1) + 2]; } int32_t carrier = Interpolate824(wav_sine, modulator_phase); int32_t square_carrier = Interpolate824(wav_sine, square_modulator_phase); uint16_t saw = ~(phase_ >> 16); uint16_t double_saw = ~(phase_ >> 15); uint16_t triangle = (phase_ >> 15) ^ (phase_ & 0x80000000 ? 0xffff : 0x0000); uint16_t window = parameter_[1] < 16384 ? saw : triangle; int32_t pulse = (square_carrier * double_saw) >> 16; if (state_.res.polarity) { pulse = -pulse; } square_integrator += (pulse * integrator_gain) >> 16; CLIP(square_integrator) int16_t saw_tri_signal; int16_t square_signal; if (filter_type & 2) { saw_tri_signal = (carrier * window) >> 16; square_signal = pulse; } else { saw_tri_signal = (window * (carrier + 32768) >> 16) - 32768; square_signal = square_integrator; if (filter_type == 1) { square_signal = (pulse + square_integrator) >> 1; } } uint16_t balance = (parameter_[1] < 16384 ? parameter_[1] : ~parameter_[1]) << 2; *buffer++ = Mix(saw_tri_signal, square_signal, balance); } state_.res.modulator_phase = modulator_phase; state_.res.square_modulator_phase = square_modulator_phase; state_.res.integrator = square_integrator; state_.res.modulator_phase_increment = modulator_phase_increment; } void DigitalOscillator::RenderVosim( const uint8_t* sync, int16_t* buffer, size_t size) { for (size_t i = 0; i < 2; ++i) { state_.vow.formant_increment[i] = ComputePhaseIncrement(parameter_[i] >> 1); } while (size--) { phase_ += phase_increment_; if (*sync++) { phase_ = 0; } int32_t sample = 16384 + 8192; state_.vow.formant_phase[0] += state_.vow.formant_increment[0]; sample += Interpolate824(wav_sine, state_.vow.formant_phase[0]) >> 1; state_.vow.formant_phase[1] += state_.vow.formant_increment[1]; sample += Interpolate824(wav_sine, state_.vow.formant_phase[1]) >> 2; sample = sample * (Interpolate824(lut_bell, phase_) >> 1) >> 15; if (phase_ < phase_increment_) { state_.vow.formant_phase[0] = 0; state_.vow.formant_phase[1] = 0; sample = 0; } sample -= 16384 + 8192; *buffer++ = sample; } } struct PhonemeDefinition { uint8_t formant_frequency[3]; uint8_t formant_amplitude[3]; }; static const PhonemeDefinition vowels_data[9] = { { { 27, 40, 89 }, { 15, 13, 1 } }, { { 18, 51, 62 }, { 13, 12, 6 } }, { { 15, 69, 93 }, { 14, 12, 7 } }, { { 10, 84, 110 }, { 13, 10, 8 } }, { { 23, 44, 87 }, { 15, 12, 1 } }, { { 13, 29, 80 }, { 13, 8, 0 } }, { { 6, 46, 81 }, { 12, 3, 0 } }, { { 9, 51, 95 }, { 15, 3, 0 } }, { { 6, 73, 99 }, { 7, 3, 14 } } }; static const PhonemeDefinition consonant_data[8] = { { { 6, 54, 121 }, { 9, 9, 0 } }, { { 18, 50, 51 }, { 12, 10, 5 } }, { { 11, 24, 70 }, { 13, 8, 0 } }, { { 15, 69, 74 }, { 14, 12, 7 } }, { { 16, 37, 111 }, { 14, 8, 1 } }, { { 18, 51, 62 }, { 14, 12, 6 } }, { { 6, 26, 81 }, { 5, 5, 5 } }, { { 6, 73, 99 }, { 7, 10, 14 } }, }; void DigitalOscillator::RenderVowel( const uint8_t* sync, int16_t* buffer, size_t size) { size_t vowel_index = parameter_[0] >> 12; uint16_t balance = parameter_[0] & 0x0fff; uint16_t formant_shift = (200 + (parameter_[1] >> 6)); if (strike_) { strike_ = false; state_.vow.consonant_frames = 160; uint16_t index = (Random::GetSample() + 1) & 7; for (size_t i = 0; i < 3; ++i) { state_.vow.formant_increment[i] = \ static_cast<uint32_t>(consonant_data[index].formant_frequency[i]) * \ 0x1000 * formant_shift; state_.vow.formant_amplitude[i] = consonant_data[index].formant_amplitude[i]; } state_.vow.noise = index >= 6 ? 4095 : 0; } if (state_.vow.consonant_frames) { --state_.vow.consonant_frames; } else { for (size_t i = 0; i < 3; ++i) { state_.vow.formant_increment[i] = (vowels_data[vowel_index].formant_frequency[i] * (0x1000 - balance) + \ vowels_data[vowel_index + 1].formant_frequency[i] * balance) * \ formant_shift; state_.vow.formant_amplitude[i] = (vowels_data[vowel_index].formant_amplitude[i] * (0x1000 - balance) + \ vowels_data[vowel_index + 1].formant_amplitude[i] * balance) >> 12; } state_.vow.noise = 0; } int32_t noise = state_.vow.noise; while (size--) { phase_ += phase_increment_; size_t phaselet; int16_t sample = 0; state_.vow.formant_phase[0] += state_.vow.formant_increment[0]; phaselet = (state_.vow.formant_phase[0] >> 24) & 0xf0; sample += wav_formant_sine[phaselet | state_.vow.formant_amplitude[0]]; state_.vow.formant_phase[1] += state_.vow.formant_increment[1]; phaselet = (state_.vow.formant_phase[1] >> 24) & 0xf0; sample += wav_formant_sine[phaselet | state_.vow.formant_amplitude[1]]; state_.vow.formant_phase[2] += state_.vow.formant_increment[2]; phaselet = (state_.vow.formant_phase[2] >> 24) & 0xf0; sample += wav_formant_square[phaselet | state_.vow.formant_amplitude[2]]; sample *= 255 - (phase_ >> 24); int32_t phase_noise = Random::GetSample() * noise; if ((phase_ + phase_noise) < phase_increment_) { state_.vow.formant_phase[0] = 0; state_.vow.formant_phase[1] = 0; state_.vow.formant_phase[2] = 0; sample = 0; } sample = Interpolate88(ws_moderate_overdrive, sample + 32768); *buffer++ = sample; } } static const int16_t formant_f_data[kNumFormants][kNumFormants][kNumFormants] = { // bass { { 9519, 10738, 12448, 12636, 12892 }, // a { 8620, 11720, 12591, 12932, 13158 }, // e { 7579, 11891, 12768, 13122, 13323 }, // i { 8620, 10013, 12591, 12768, 13010 }, // o { 8324, 9519, 12591, 12831, 13048 } // u }, // tenor { { 9696, 10821, 12810, 13010, 13263 }, // a { 8620, 11827, 12768, 13228, 13477 }, // e { 7908, 12038, 12932, 13263, 13452 }, // i { 8620, 10156, 12768, 12932, 13085 }, // o { 8324, 9519, 12852, 13010, 13296 } // u }, // countertenor { { 9730, 10902, 12892, 13085, 13330 }, // a { 8832, 11953, 12852, 13085, 13296 }, // e { 7749, 12014, 13010, 13330, 13483 }, // i { 8781, 10211, 12852, 13085, 13296 }, // o { 8448, 9627, 12892, 13085, 13363 } // u }, // alto { { 10156, 10960, 12932, 13427, 14195 }, // a { 8620, 11692, 12852, 13296, 14195 }, // e { 8324, 11827, 12852, 13550, 14195 }, // i { 8881, 10156, 12956, 13427, 14195 }, // o { 8160, 9860, 12708, 13427, 14195 } // u }, // soprano { { 10156, 10960, 13010, 13667, 14195 }, // a { 8324, 12187, 12932, 13489, 14195 }, // e { 7749, 12337, 13048, 13667, 14195 }, // i { 8881, 10156, 12956, 13609, 14195 }, // o { 8160, 9860, 12852, 13609, 14195 } // u } }; static const int16_t formant_a_data[kNumFormants][kNumFormants][kNumFormants] = { // bass { { 16384, 7318, 5813, 5813, 1638 }, // a { 16384, 4115, 5813, 4115, 2062 }, // e { 16384, 518, 2596, 1301, 652 }, // i { 16384, 4617, 1460, 1638, 163 }, // o { 16384, 1638, 411, 652, 259 } // u }, // tenor { { 16384, 8211, 7318, 6522, 1301 }, // a { 16384, 3269, 4115, 3269, 1638 }, // e { 16384, 2913, 2062, 1638, 518 }, // i { 16384, 5181, 4115, 4115, 821 }, // o { 16384, 1638, 2314, 3269, 821 } // u }, // countertenor { { 16384, 8211, 1159, 1033, 206 }, // a { 16384, 3269, 2062, 1638, 1638 }, // e { 16384, 1033, 1033, 259, 259 }, // i { 16384, 5181, 821, 1301, 326 }, // o { 16384, 1638, 1159, 518, 326 } // u }, // alto { { 16384, 10337, 1638, 259, 16 }, // a { 16384, 1033, 518, 291, 16 }, // e { 16384, 1638, 518, 259, 16 }, // i { 16384, 5813, 2596, 652, 29 }, // o { 16384, 4115, 518, 163, 10 } // u }, // soprano { { 16384, 8211, 411, 1638, 51 }, // a { 16384, 1638, 2913, 163, 25 }, // e { 16384, 4115, 821, 821, 103 }, // i { 16384, 4617, 1301, 1301, 51 }, // o { 16384, 2596, 291, 163, 16 } // u } }; int16_t DigitalOscillator::InterpolateFormantParameter( const int16_t table[][kNumFormants][kNumFormants], int16_t x, int16_t y, uint8_t formant) { uint16_t x_index = x >> 13; uint16_t x_mix = x << 3; uint16_t y_index = y >> 13; uint16_t y_mix = y << 3; int16_t a = table[x_index][y_index][formant]; int16_t b = table[x_index + 1][y_index][formant]; int16_t c = table[x_index][y_index + 1][formant]; int16_t d = table[x_index + 1][y_index + 1][formant]; a = a + ((b - a) * x_mix >> 16); c = c + ((d - c) * x_mix >> 16); return a + ((c - a) * y_mix >> 16); } void DigitalOscillator::RenderVowelFof( const uint8_t* sync, int16_t* buffer, size_t size) { // The original implementation used FOF but we live in the future and it's // less computationally expensive to render a proper bank of 5 SVF. int16_t amplitudes[kNumFormants]; int32_t svf_lp[kNumFormants]; int32_t svf_bp[kNumFormants]; int16_t svf_f[kNumFormants]; for (size_t i = 0; i < kNumFormants; ++i) { int32_t frequency = InterpolateFormantParameter( formant_f_data, parameter_[1], parameter_[0], i) + (12 << 7); svf_f[i] = Interpolate824(lut_svf_cutoff, frequency << 17); amplitudes[i] = InterpolateFormantParameter( formant_a_data, parameter_[1], parameter_[0], i); if (init_) { svf_lp[i] = 0; svf_bp[i] = 0; } else { svf_lp[i] = state_.fof.svf_lp[i]; svf_bp[i] = state_.fof.svf_bp[i]; } } if (init_) { init_ = false; } uint32_t phase = phase_; int32_t previous_sample = state_.fof.previous_sample; int32_t next_saw_sample = state_.fof.next_saw_sample; uint32_t increment = phase_increment_ << 1; while (size) { int32_t this_saw_sample = next_saw_sample; next_saw_sample = 0; phase += increment; if (phase < increment) { uint32_t t = phase / (increment >> 16); if (t > 65535) { t = 65535; } this_saw_sample -= static_cast<int32_t>(t * t >> 18); t = 65535 - t; next_saw_sample -= -static_cast<int32_t>(t * t >> 18); } next_saw_sample += phase >> 17; int32_t in = this_saw_sample; int32_t out = 0; for (int32_t i = 0; i < 5; ++i) { int32_t notch = in - (svf_bp[i] >> 6); svf_lp[i] += svf_f[i] * svf_bp[i] >> 15; CLIP(svf_lp[i]) int32_t hp = notch - svf_lp[i]; svf_bp[i] += svf_f[i] * hp >> 15; CLIP(svf_bp[i]) out += svf_bp[i] * amplitudes[0] >> 17; } CLIP(out); *buffer++ = (out + previous_sample) >> 1; *buffer++ = out; previous_sample = out; size -= 2; } phase_ = phase; state_.fof.next_saw_sample = next_saw_sample; state_.fof.previous_sample = previous_sample; for (size_t i = 0; i < kNumFormants; ++i) { state_.fof.svf_lp[i] = svf_lp[i]; state_.fof.svf_bp[i] = svf_bp[i]; } } void DigitalOscillator::RenderFm( const uint8_t* sync, int16_t* buffer, size_t size) { uint32_t modulator_phase = state_.modulator_phase; uint32_t modulator_phase_increment = ComputePhaseIncrement( (12 << 7) + pitch_ + ((parameter_[1] - 16384) >> 1)) >> 1; BEGIN_INTERPOLATE_PARAMETER_0 while (size--) { INTERPOLATE_PARAMETER_0 phase_ += phase_increment_; if (*sync++) { phase_ = modulator_phase = 0; } modulator_phase += modulator_phase_increment; uint32_t pm = ( Interpolate824(wav_sine, modulator_phase) * parameter_0) << 2; *buffer++ = Interpolate824(wav_sine, phase_ + pm); } END_INTERPOLATE_PARAMETER_0 previous_parameter_[0] = parameter_[0]; state_.modulator_phase = modulator_phase; } void DigitalOscillator::RenderFeedbackFm( const uint8_t* sync, int16_t* buffer, size_t size) { int16_t previous_sample = state_.ffm.previous_sample; uint32_t modulator_phase = state_.ffm.modulator_phase; int32_t attenuation = pitch_ - (72 << 7) + ((parameter_[1] - 16384) >> 1); attenuation = 32767 - attenuation * 4; if (attenuation < 0) attenuation = 0; if (attenuation > 32767) attenuation = 32767; uint32_t modulator_phase_increment = ComputePhaseIncrement( (12 << 7) + pitch_ + ((parameter_[1] - 16384) >> 1)) >> 1; BEGIN_INTERPOLATE_PARAMETER_0 while (size--) { INTERPOLATE_PARAMETER_0 phase_ += phase_increment_; if (*sync++) { phase_ = modulator_phase = 0; } modulator_phase += modulator_phase_increment; int32_t pm; int32_t p = parameter_0 * attenuation >> 15; pm = previous_sample << 14; pm = ( Interpolate824(wav_sine, modulator_phase + pm) * p) << 1; previous_sample = Interpolate824(wav_sine, phase_ + pm); *buffer++ = previous_sample; } END_INTERPOLATE_PARAMETER_0 state_.ffm.previous_sample = previous_sample; state_.ffm.modulator_phase = modulator_phase; } void DigitalOscillator::RenderChaoticFeedbackFm( const uint8_t* sync, int16_t* buffer, size_t size) { uint32_t modulator_phase_increment = ComputePhaseIncrement( (12 << 7) + pitch_ + ((parameter_[1] - 16384) >> 1)) >> 1; int16_t previous_sample = state_.ffm.previous_sample; uint32_t modulator_phase = state_.ffm.modulator_phase; BEGIN_INTERPOLATE_PARAMETER_0 while (size--) { INTERPOLATE_PARAMETER_0 phase_ += phase_increment_; if (*sync++) { phase_ = modulator_phase = 0; } int32_t pm; pm = (Interpolate824(wav_sine, modulator_phase) * parameter_0) << 1; previous_sample = Interpolate824(wav_sine, phase_ + pm); *buffer++ = previous_sample; modulator_phase += (modulator_phase_increment >> 8) * \ (129 + (previous_sample >> 9)); } END_INTERPOLATE_PARAMETER_0 state_.ffm.previous_sample = previous_sample; state_.ffm.modulator_phase = modulator_phase; } static const int16_t kBellPartials[] = { -1284, -1283, -184, -183, 385, 1175, 1536, 2233, 2434, 2934, 3110 }; static const int16_t kBellPartialAmplitudes[] = { 8192, 5488, 8192, 14745, 21872, 13680, 11960, 10895, 10895, 6144, 10895 }; static const uint16_t kBellPartialDecayLong[] = { 65533, 65533, 65533, 65532, 65531, 65531, 65530, 65529, 65527, 65523, 65519 }; static const uint16_t kBellPartialDecayShort[] = { 65308, 65283, 65186, 65123, 64839, 64889, 64632, 64409, 64038, 63302, 62575 }; static const int16_t kDrumPartials[] = { 0, 0, 1041, 1747, 1846, 3072 }; static const int16_t kDrumPartialAmplitude[] = { 16986, 2654, 3981, 5308, 3981, 2985 }; static const uint16_t kDrumPartialDecayLong[] = { 65533, 65531, 65531, 65531, 65531, 65516 }; static const uint16_t kDrumPartialDecayShort[] = { 65083, 64715, 64715, 64715, 64715, 62312 }; void DigitalOscillator::RenderStruckBell( const uint8_t* sync, int16_t* buffer, size_t size) { // To save some CPU cycles, do not refresh the frequency of all partials at // the same time. This create a kind of "arpeggiation" with high frequency // CV though... size_t first_partial = state_.add.current_partial; size_t last_partial = std::min( state_.add.current_partial + 3, kNumBellPartials); state_.add.current_partial = (first_partial + 3) % kNumBellPartials; if (strike_) { for (size_t i = 0; i < kNumBellPartials; ++i) { state_.add.partial_amplitude[i] = kBellPartialAmplitudes[i]; state_.add.partial_phase[i] = (1L << 30); } strike_ = false; first_partial = 0; last_partial = kNumBellPartials; } for (size_t i = first_partial; i < last_partial; ++i) { int16_t partial_pitch = pitch_ + kBellPartials[i]; if (i & 1) { partial_pitch += parameter_[1] >> 7; } else { partial_pitch -= parameter_[1] >> 7; } state_.add.partial_phase_increment[i] = \ ComputePhaseIncrement(partial_pitch) << 1; } // Allow a "droning" bell with no energy loss when the parameter is set to // its maximum value if (parameter_[0] < 32000) { for (size_t i = 0; i < kNumBellPartials; ++i) { int32_t decay_long = kBellPartialDecayLong[i]; int32_t decay_short = kBellPartialDecayShort[i]; int16_t balance = (32767 - parameter_[0]) >> 8; balance = balance * balance >> 7; int32_t decay = decay_long - ((decay_long - decay_short) * balance >> 7); state_.add.partial_amplitude[i] = \ state_.add.partial_amplitude[i] * decay >> 16; } } int16_t previous_sample = state_.add.previous_sample; while (size--) { int32_t out = 0; for (size_t i = 0; i < kNumBellPartials; ++i) { state_.add.partial_phase[i] += state_.add.partial_phase_increment[i]; int32_t partial = Interpolate824(wav_sine, state_.add.partial_phase[i]); out += partial * state_.add.partial_amplitude[i] >> 17; } CLIP(out) *buffer++ = (out + previous_sample) >> 1; *buffer++ = out; size--; previous_sample = out; } state_.add.previous_sample = previous_sample; } void DigitalOscillator::RenderHarmonics( const uint8_t* sync, int16_t* buffer, size_t size) { uint32_t phase = phase_; int16_t previous_sample = state_.add.previous_sample; uint32_t phase_increment = phase_increment_ << 1; int32_t target_amplitude[kNumAdditiveHarmonics]; int32_t amplitude[kNumAdditiveHarmonics]; int32_t peak = (kNumAdditiveHarmonics * parameter_[0]) >> 7; int32_t second_peak = (peak >> 1) + kNumAdditiveHarmonics * 128; int32_t second_peak_amount = parameter_[1] * parameter_[1] >> 15; int32_t sqrtsqrt_width = parameter_[1] < 16384 ? parameter_[1] >> 6 : 511 - (parameter_[1] >> 6); int32_t sqrt_width = sqrtsqrt_width * sqrtsqrt_width >> 10; int32_t width = sqrt_width * sqrt_width + 4; int32_t total = 0; for (size_t i = 0; i < kNumAdditiveHarmonics; ++i) { int32_t x = i << 8; int32_t d, g; d = (x - peak); g = 32768 * 128 / (128 + d * d / width); d = (x - second_peak); g += second_peak_amount * 128 / (128 + d * d / width); total += g; target_amplitude[i] = g; } int32_t attenuation = 2147483647 / total; for (size_t i = 0; i < kNumAdditiveHarmonics; ++i) { if ((phase_increment >> 16) * (i + 1) > 0x4000) { target_amplitude[i] = 0; } else { target_amplitude[i] = target_amplitude[i] * attenuation >> 16; } amplitude[i] = state_.hrm.amplitude[i]; } while (size) { int32_t out; phase += phase_increment; if (*sync++ || *sync++) { phase = 0; } out = 0; for (size_t i = 0; i < kNumAdditiveHarmonics; ++i) { out += Interpolate824(wav_sine, phase * (i + 1)) * amplitude[i] >> 15; amplitude[i] += (target_amplitude[i] - amplitude[i]) >> 8; } CLIP(out) *buffer++ = (out + previous_sample) >> 1; *buffer++ = out; previous_sample = out; size -= 2; } state_.add.previous_sample = previous_sample; phase_ = phase; for (size_t i = 0; i < kNumAdditiveHarmonics; ++i) { state_.hrm.amplitude[i] = amplitude[i]; } } void DigitalOscillator::RenderStruckDrum( const uint8_t* sync, int16_t* buffer, size_t size) { if (strike_) { bool reset_phase = state_.add.partial_amplitude[0] < 1024; for (size_t i = 0; i < kNumDrumPartials; ++i) { state_.add.target_partial_amplitude[i] = kDrumPartialAmplitude[i]; if (reset_phase) { state_.add.partial_phase[i] = (1L << 30); } } strike_ = false; } else { if (parameter_[0] < 32000) { for (size_t i = 0; i < kNumDrumPartials; ++i) { int32_t decay_long = kDrumPartialDecayLong[i]; int32_t decay_short = kDrumPartialDecayShort[i]; int16_t balance = (32767 - parameter_[0]) >> 8; balance = balance * balance >> 7; int32_t decay = decay_long - ((decay_long - decay_short) * balance >> 7); state_.add.target_partial_amplitude[i] = \ state_.add.partial_amplitude[i] * decay >> 16; } } } for (size_t i = 0; i < kNumDrumPartials; ++i) { int16_t partial_pitch = pitch_ + kDrumPartials[i]; state_.add.partial_phase_increment[i] = ComputePhaseIncrement(partial_pitch) << 1; } int16_t previous_sample = state_.add.previous_sample; int32_t cutoff = (pitch_ - 12 * 128) + (parameter_[1] >> 2); if (cutoff < 0) { cutoff = 0; } else if (cutoff > 32767) { cutoff = 32767; } int32_t f = Interpolate824(lut_svf_cutoff, cutoff << 16); int32_t lp_state_0 = state_.add.lp_noise[0]; int32_t lp_state_1 = state_.add.lp_noise[1]; int32_t lp_state_2 = state_.add.lp_noise[2]; int32_t harmonics_gain = parameter_[1] < 12888 ? (parameter_[1] + 4096) : 16384; int32_t noise_mode_gain = parameter_[1] < 16384 ? 0 : parameter_[1] - 16384; noise_mode_gain = noise_mode_gain * 12888 >> 14; int32_t fade_increment = 65536 / size; int32_t fade = 0; while (size--) { fade += fade_increment; int32_t harmonics = 0; int32_t noise = Random::GetSample(); if (noise > 16384) { noise = 16384; } if (noise < -16384) { noise = -16384; } lp_state_0 += (noise - lp_state_0) * f >> 15; lp_state_1 += (lp_state_0 - lp_state_1) * f >> 15; lp_state_2 += (lp_state_1 - lp_state_2) * f >> 15; int32_t partials[kNumDrumPartials]; for (size_t i = 0; i < kNumDrumPartials; ++i) { AdditiveState* a = &state_.add; a->partial_phase[i] += a->partial_phase_increment[i]; int32_t partial = Interpolate824(wav_sine, a->partial_phase[i]); int32_t amplitude = a->partial_amplitude[i] + \ (((a->target_partial_amplitude[i] - a->partial_amplitude[i]) * fade) >> 15); partial = partial * amplitude >> 16; harmonics += partial; partials[i] = partial; } int32_t sample = partials[0]; int32_t noise_mode_1 = partials[1] * lp_state_2 >> 8; int32_t noise_mode_2 = partials[3] * lp_state_2 >> 9; sample += noise_mode_1 * (12288 - noise_mode_gain) >> 14; sample += noise_mode_2 * noise_mode_gain >> 14; sample += harmonics * harmonics_gain >> 14; CLIP(sample) //sample = Interpolate88(ws_moderate_overdrive, sample + 32768); *buffer++ = (sample + previous_sample) >> 1; *buffer++ = sample; size--; previous_sample = sample; } state_.add.previous_sample = previous_sample; state_.add.lp_noise[0] = lp_state_0; state_.add.lp_noise[1] = lp_state_1; state_.add.lp_noise[2] = lp_state_2; for (size_t i = 0; i < kNumBellPartials; ++i) { AdditiveState* a = &state_.add; a->partial_amplitude[i] = a->target_partial_amplitude[i]; } } void DigitalOscillator::RenderPlucked( const uint8_t* sync, int16_t* buffer, size_t size) { phase_increment_ <<= 1; if (strike_) { ++active_voice_; if (active_voice_ >= kNumPluckVoices) { active_voice_ = 0; } // Find the optimal oversampling rate. PluckState* p = &state_.plk[active_voice_]; int32_t increment = phase_increment_; p->shift = 0; while (increment > (2 << 22)) { increment >>= 1; ++p->shift; } p->size = 1024 >> p->shift; p->mask = p->size - 1; p->write_ptr = 0; p->max_phase_increment = phase_increment_ << 1; p->phase_increment = phase_increment_; int32_t width = parameter_[1]; width = (3 * width) >> 1; p->initialization_ptr = p->size * (8192 + width) >> 16; strike_ = false; } PluckState* current_string = &state_.plk[active_voice_]; // Update the phase increment of the latest note, but do not transpose too // high above the original pitch. current_string->phase_increment = std::min( phase_increment_, current_string->max_phase_increment); // Compute loss and stretching factors. uint32_t update_probability = parameter_[0] < 16384 ? 65535 : 131072 - (parameter_[0] >> 3) * 31; int16_t loss = 4096 - (phase_increment_ >> 14); if (loss < 256) { loss = 256; } if (parameter_[0] < 16384) { loss = loss * (16384 - parameter_[0]) >> 14; } else { loss = 0; } int16_t previous_sample = state_.plk[0].previous_sample; while (size) { int32_t sample = 0; for (size_t i = 0; i < kNumPluckVoices; ++i) { PluckState* p = &state_.plk[i]; int16_t* dl = delay_lines_.ks + i * 1025; // Initialization: Just use a white noise sample and fill the delay // line. if (p->initialization_ptr) { --p->initialization_ptr; int32_t excitation_sample = (dl[p->initialization_ptr] + \ 3 * Random::GetSample()) >> 2; dl[p->initialization_ptr] = excitation_sample; sample += excitation_sample; } else { p->phase += p->phase_increment; size_t read_ptr = ((p->phase >> (22 + p->shift)) + 2) & p->mask; size_t write_ptr = p->write_ptr; size_t num_loops = 0; while (write_ptr != read_ptr) { ++num_loops; size_t next = (write_ptr + 1) & p->mask; int32_t a = dl[write_ptr]; int32_t b = dl[next]; uint32_t probability = Random::GetWord(); if ((probability & 0xffff) <= update_probability) { int32_t sum = (a + b); sum = sum < 0 ? -(-sum >> 1) : (sum >> 1); if (loss) { sum = sum * (32768 - loss) >> 15; } dl[write_ptr] = sum; } if (write_ptr == 0) { dl[p->size] = dl[0]; } write_ptr = next; } p->write_ptr = write_ptr; sample += Interpolate1022(dl, p->phase >> p->shift); } } CLIP(sample); *buffer++ = (previous_sample + sample) >> 1; *buffer++ = sample; previous_sample = sample; size -= 2; } state_.plk[0].previous_sample = previous_sample; } static const int32_t kBridgeLPGain = 14008; static const int32_t kBridgeLPPole1 = 18022; static const int32_t kBiquadGain = 6553; static const int32_t kBiquadPole1 = 6948; static const int32_t kBiquadPole2 = -2959; void DigitalOscillator::RenderBowed( const uint8_t* sync, int16_t* buffer, size_t size) { int8_t* dl_b = delay_lines_.bowed.bridge; int8_t* dl_n = delay_lines_.bowed.neck; if (strike_) { memset(dl_b, 0, sizeof(delay_lines_.bowed.bridge)); memset(dl_n, 0, sizeof(delay_lines_.bowed.neck)); memset(&state_, 0, sizeof(state_)); strike_ = false; } int16_t parameter_0 = 172 - (parameter_[0] >> 8); int16_t parameter_1 = 6 + (parameter_[1] >> 9); uint16_t delay_ptr = state_.phy.delay_ptr; uint16_t excitation_ptr = state_.phy.excitation_ptr; int32_t lp_state = state_.phy.lp_state; int32_t biquad_y0 = state_.phy.filter_state[0]; int32_t biquad_y1 = state_.phy.filter_state[1]; // Setup delay times and interpolation coefficients. uint32_t delay = (delay_ >> 1) - (2 << 16); // Compensation for 1-pole delay uint32_t bridge_delay = (delay >> 8) * parameter_1; // Transpose one octave up when the note is too low to fit in the delays. while ((delay - bridge_delay) > ((kWGNeckLength - 1) << 16) || bridge_delay > ((kWGBridgeLength - 1) << 16)) { delay >>= 1; bridge_delay >>= 1; } uint16_t bridge_delay_integral = bridge_delay >> 16; uint16_t bridge_delay_fractional = bridge_delay & 0xffff; uint32_t neck_delay = delay - bridge_delay; uint32_t neck_delay_integral = neck_delay >> 16; uint16_t neck_delay_fractional = neck_delay & 0xffff; int16_t previous_sample = state_.phy.previous_sample; // Rendered at half the sample rate (for avoiding big rounding error in // coefficients of body IIR filter). while (size) { phase_ += phase_increment_; int32_t new_velocity, friction; uint16_t bridge_delay_ptr = delay_ptr + 2 * kWGBridgeLength \ - bridge_delay_integral; uint16_t neck_delay_ptr = delay_ptr + 2 * kWGNeckLength \ - neck_delay_integral; int16_t bridge_dl_a = dl_b[bridge_delay_ptr % kWGBridgeLength]; int16_t bridge_dl_b = dl_b[(bridge_delay_ptr - 1) % kWGBridgeLength]; int16_t nut_dl_a = dl_n[neck_delay_ptr % kWGNeckLength]; int16_t nut_dl_b = dl_n[(neck_delay_ptr - 1) % kWGNeckLength]; int32_t bridge_value = Mix( bridge_dl_a, bridge_dl_b, bridge_delay_fractional) << 8; int32_t nut_value = Mix(nut_dl_a, nut_dl_b, neck_delay_fractional) << 8; lp_state = (bridge_value * kBridgeLPGain + lp_state * kBridgeLPPole1) >> 15; int32_t bridge_reflection = -lp_state; int32_t nut_reflection = -nut_value; int32_t string_velocity = bridge_reflection + nut_reflection; int32_t bow_velocity = lut_bowing_envelope[excitation_ptr >> 1]; bow_velocity += lut_bowing_envelope[(excitation_ptr + 1) >> 1]; bow_velocity >>= 1; int32_t velocity_delta = bow_velocity - string_velocity; friction = velocity_delta * parameter_0 >> 5; if (friction < 0) { friction = -friction; } if (friction >= (1 << 17)) { friction = (1 << 17) - 1; } //friction = Interpolate824(lut_bowing_friction, friction << 15); friction = lut_bowing_friction[friction >> 9]; new_velocity = friction * velocity_delta >> 15; dl_n[delay_ptr % kWGNeckLength] = (bridge_reflection + new_velocity) >> 8; dl_b[delay_ptr % kWGBridgeLength] = (nut_reflection + new_velocity) >> 8; ++delay_ptr; int32_t temp = bridge_value * kBiquadGain >> 15; temp += biquad_y0 * kBiquadPole1 >> 12; temp += biquad_y1 * kBiquadPole2 >> 12; int32_t out = temp - biquad_y1; biquad_y1 = biquad_y0; biquad_y0 = temp; CLIP(out) *buffer++ = (out + previous_sample) >> 1; *buffer++ = out; previous_sample = out; ++excitation_ptr; size -= 2; } if ((excitation_ptr >> 1) >= LUT_BOWING_ENVELOPE_SIZE - 32) { excitation_ptr = (LUT_BOWING_ENVELOPE_SIZE - 32) << 1; } state_.phy.delay_ptr = delay_ptr % kWGNeckLength; state_.phy.excitation_ptr = excitation_ptr; state_.phy.lp_state = lp_state; state_.phy.filter_state[0] = biquad_y0; state_.phy.filter_state[1] = biquad_y1; state_.phy.previous_sample = previous_sample; } static const uint16_t kBreathPressure = 26214; static const int16_t kReflectionCoefficient = -3891; static const int16_t kReedSlope = -1229; static const int16_t kReedOffset = 22938; void DigitalOscillator::RenderBlown( const uint8_t* sync, int16_t* buffer, size_t size) { uint16_t delay_ptr = state_.phy.delay_ptr; int32_t lp_state = state_.phy.lp_state; int16_t* dl = delay_lines_.bore; if (strike_) { memset(dl, 0, sizeof(delay_lines_.bore)); strike_ = false; } uint32_t delay = (delay_ >> 1) - (1 << 16); while (delay > ((kWGBoreLength - 1) << 16)) { delay >>= 1; } uint16_t bore_delay_integral = delay >> 16; uint16_t bore_delay_fractional = delay & 0xffff; uint16_t parameter = 28000 - (parameter_[0] >> 1); int16_t filter_state = state_.phy.filter_state[0]; int16_t normalized_pitch = (pitch_ - 8192 + (parameter_[1] >> 1)) >> 7; if (normalized_pitch < 0) { normalized_pitch = 0; } else if (normalized_pitch > 127) { normalized_pitch = 127; } uint16_t filter_coefficient = lut_flute_body_filter[normalized_pitch]; while (size--) { phase_ += phase_increment_; int32_t breath_pressure = Random::GetSample() * parameter >> 15; breath_pressure = breath_pressure * kBreathPressure >> 15; breath_pressure += kBreathPressure; uint16_t bore_delay_ptr = delay_ptr + 2 * kWGBoreLength \ - bore_delay_integral; int16_t dl_a = dl[bore_delay_ptr % kWGBoreLength]; int16_t dl_b = dl[(bore_delay_ptr - 1) % kWGBoreLength]; int32_t dl_value = Mix(dl_a, dl_b, bore_delay_fractional); int32_t pressure_delta = (dl_value >> 1) + lp_state; lp_state = dl_value >> 1; pressure_delta = kReflectionCoefficient * pressure_delta >> 12; pressure_delta -= breath_pressure; int32_t reed = (pressure_delta * kReedSlope >> 12) + kReedOffset; CLIP(reed) int32_t out = pressure_delta * reed >> 15; out += breath_pressure; CLIP(out) dl[delay_ptr++ % kWGBoreLength] = out; filter_state = (filter_coefficient * out + \ (4096 - filter_coefficient) * filter_state) >> 12; *buffer++ = filter_state; } state_.phy.filter_state[0] = filter_state; state_.phy.delay_ptr = delay_ptr % kWGBoreLength; state_.phy.lp_state = lp_state; } static const uint16_t kRandomPressure = 0.22 * 4096; static const uint16_t kDCBlockingPole = 0.99 * 4096; void DigitalOscillator::RenderFluted( const uint8_t* sync, int16_t* buffer, size_t size) { uint16_t delay_ptr = state_.phy.delay_ptr; uint16_t excitation_ptr = state_.phy.excitation_ptr; int32_t lp_state = state_.phy.lp_state; int32_t dc_blocking_x0 = state_.phy.filter_state[0]; int32_t dc_blocking_y0 = state_.phy.filter_state[1]; int8_t* dl_b = delay_lines_.fluted.bore; int8_t* dl_j = delay_lines_.fluted.jet; if (strike_) { excitation_ptr = 0; memset(dl_b, 0, sizeof(delay_lines_.fluted.bore)); memset(dl_j, 0, sizeof(delay_lines_.fluted.jet)); lp_state = 0; strike_ = false; } // Setup delay times and interpolation coefficients. uint32_t bore_delay = (delay_ << 1) - (2 << 16); uint32_t jet_delay = (bore_delay >> 8) * (48 + (parameter_[1] >> 10)); bore_delay -= jet_delay; while (bore_delay > ((kWGFBoreLength - 1) << 16) || jet_delay > ((kWGJetLength - 1) << 16)) { bore_delay >>= 1; jet_delay >>= 1; } uint16_t bore_delay_integral = bore_delay >> 16; uint16_t bore_delay_fractional = bore_delay & 0xffff; uint32_t jet_delay_integral = jet_delay >> 16; uint16_t jet_delay_fractional = jet_delay & 0xffff; uint16_t breath_intensity = 2100 - (parameter_[0] >> 4); uint16_t filter_coefficient = lut_flute_body_filter[pitch_ >> 7]; while (size--) { phase_ += phase_increment_; uint16_t bore_delay_ptr = delay_ptr + 2 * kWGFBoreLength \ - bore_delay_integral; uint16_t jet_delay_ptr = delay_ptr + 2 * kWGJetLength \ - jet_delay_integral; int16_t bore_dl_a = dl_b[bore_delay_ptr % kWGFBoreLength]; int16_t bore_dl_b = dl_b[(bore_delay_ptr - 1) % kWGFBoreLength]; int16_t jet_dl_a = dl_j[jet_delay_ptr % kWGJetLength]; int16_t jet_dl_b = dl_j[(jet_delay_ptr - 1) % kWGJetLength]; int32_t bore_value = Mix(bore_dl_a, bore_dl_b, bore_delay_fractional) << 9; int32_t jet_value = Mix(jet_dl_a, jet_dl_b, jet_delay_fractional) << 9; int32_t breath_pressure = lut_blowing_envelope[excitation_ptr]; breath_pressure <<= 1; int32_t random_pressure = Random::GetSample() * breath_intensity >> 12; random_pressure = random_pressure * breath_pressure >> 15; breath_pressure += random_pressure; lp_state = (-filter_coefficient * bore_value + \ (4096 - filter_coefficient) * lp_state) >> 12; int32_t reflection = lp_state; dc_blocking_y0 = (kDCBlockingPole * dc_blocking_y0 >> 12); dc_blocking_y0 += reflection - dc_blocking_x0; dc_blocking_x0 = reflection; reflection = dc_blocking_y0; int32_t pressure_delta = breath_pressure - (reflection >> 1); dl_j[delay_ptr % kWGJetLength] = pressure_delta >> 9; pressure_delta = jet_value; int32_t jet_table_index = pressure_delta; if (jet_table_index < 0) { jet_table_index = 0; } if (jet_table_index > 65535) { jet_table_index = 65535; } pressure_delta = static_cast<int16_t>( lut_blowing_jet[jet_table_index >> 8]) + (reflection >> 1); dl_b[delay_ptr % kWGFBoreLength] = pressure_delta >> 9; ++delay_ptr; int32_t out = bore_value >> 1; CLIP(out) *buffer++ = out; if (size & 3) { ++excitation_ptr; } } if (excitation_ptr >= LUT_BLOWING_ENVELOPE_SIZE - 32) { excitation_ptr = LUT_BLOWING_ENVELOPE_SIZE - 32; } state_.phy.delay_ptr = delay_ptr; state_.phy.excitation_ptr = excitation_ptr; state_.phy.lp_state = lp_state; state_.phy.filter_state[0] = dc_blocking_x0; state_.phy.filter_state[1] = dc_blocking_y0; } struct WavetableDefinition { uint8_t num_steps; uint8_t wave_index[17]; }; static const WavetableDefinition wavetable_definitions[] = { // 01 male { 16 , { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 15 } }, // 02 female { 16 , { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 31 } }, // 03 choir { 16 , { 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 47 } }, // 04 space_voice { 16 , { 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 63 } }, // 05 tampura { 16 , { 64, 65, 66, 67, 68, 68, 69, 70, 71, 72, 73, 73, 74, 75, 75, 76, 76 } }, // 06 shamus { 16 , { 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 92 } }, // 07 swept_string { 16 , { 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 108 } }, // 08 bowed { 16 , { 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 124 } }, // 09 cello { 16 , { 125, 126, 127, 128, 129, 130, 131, 132, 132, 132, 132, 132, 132, 132, 132, 132, 132 } }, // 10 vibes { 16 , { 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 144, 144, 145, 145, 145 } }, // 11 slap { 16 , { 146, 147, 148, 149, 150, 151, 151, 151, 152, 152, 152, 152, 153, 153, 153, 153, 153 } }, // 12 piano { 8 , { 154, 154, 154, 154, 154, 154, 155, 156, 156 } }, // 13 organ! { 16 , { 176, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 171 } }, // 14 waves! { 16 , { 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 187 } }, // 15 digital { 16 , { 176, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 202 } }, // 16 drone 1 { 16 , { 203, 205, 204, 205, 212, 206, 207, 208, 208, 209, 210, 210, 211, 211, 212, 212, 212 } }, // 17 drone 2 { 8 , { 213, 213, 213, 214, 215, 216, 217, 218, 219 } }, // 18 metallic { 16 , { 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 235 } }, // 19 fantasy { 16 , { 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 251 } }, // 20 bell { 4 , { 252, 253, 254, 255, 254 } }, }; void DigitalOscillator::RenderWavetables( const uint8_t* sync, int16_t* buffer, size_t size) { // Add some hysteresis to the second parameter to prevent a single DAC bit // error to cause a sharp and glitchy wavetable transition. if ((parameter_[1] > previous_parameter_[1] + 64) || (parameter_[1] < previous_parameter_[1] - 64)) { previous_parameter_[1] = parameter_[1]; } uint32_t wavetable_index = static_cast<uint32_t>(previous_parameter_[1]) * 20; wavetable_index >>= 15; uint32_t wave_pointer; const uint8_t* wave[2]; const WavetableDefinition& wt = wavetable_definitions[wavetable_index]; wave_pointer = (parameter_[0] << 1) * wt.num_steps; for (size_t i = 0; i < 2; ++i) { size_t wave_index = wt.wave_index[(wave_pointer >> 16) + i]; wave[i] = wt_waves + wave_index * 129; } uint32_t phase_increment = phase_increment_ >> 1; while (size--) { int16_t sample; // 2x naive oversampling. phase_ += phase_increment; if (*sync++) { phase_ = 0; } sample = Crossfade(wave[0], wave[1], phase_ >> 1, wave_pointer) >> 1; phase_ += phase_increment; sample += Crossfade(wave[0], wave[1], phase_ >> 1, wave_pointer) >> 1; *buffer++ = sample; } } void DigitalOscillator::RenderWaveMap( const uint8_t* sync, int16_t* buffer, size_t size) { // The grid is 16x16; so there are 15 interpolation squares. uint16_t p[2]; uint16_t wave_xfade[2]; uint16_t wave_coordinate[2]; p[0] = parameter_[0] * 15 >> 4; p[1] = parameter_[1] * 15 >> 4; wave_xfade[0] = p[0] << 5; wave_xfade[1] = p[1] << 5; wave_coordinate[0] = p[0] >> 11; wave_coordinate[1] = p[1] >> 11; const uint8_t* wave[2][2]; for (size_t i = 0; i < 2; ++i) { for (size_t j = 0; j < 2; ++j) { uint16_t wave_index = \ (wave_coordinate[0] + i) * 16 + (wave_coordinate[1] + j); wave[i][j] = wt_waves + wt_map[wave_index] * 129; } } uint32_t phase_increment = phase_increment_ >> 1; while (size--) { int16_t sample; // 2x naive oversampling. phase_ += phase_increment; if (*sync++) { phase_ = 0; } sample = Mix( Crossfade(wave[0][0], wave[0][1], phase_ >> 1, wave_xfade[1]), Crossfade(wave[1][0], wave[1][1], phase_ >> 1, wave_xfade[1]), wave_xfade[0]) >> 1; phase_ += phase_increment; sample += Mix( Crossfade(wave[0][0], wave[0][1], phase_ >> 1, wave_xfade[1]), Crossfade(wave[1][0], wave[1][1], phase_ >> 1, wave_xfade[1]), wave_xfade[0]) >> 1; *buffer++ = sample; } } static const uint8_t wave_line[] = { 187, 179, 154, 155, 135, 134, 137, 19, 24, 3, 8, 66, 79, 25, 180, 174, 64, 127, 198, 15, 10, 7, 11, 0, 191, 192, 115, 238, 237, 236, 241, 47, 70, 76, 235, 26, 133, 208, 34, 175, 183, 146, 147, 148, 150, 151, 152, 153, 117, 138, 32, 33, 35, 125, 199, 201, 30, 31, 193, 27, 29, 21, 18, 182 }; static const uint8_t mini_wave_line[] = { 157, 161, 171, 188, 189, 191, 192, 193, 196, 198, 201, 234, 232, 229, 226, 224, 1, 2, 3, 4, 5, 8, 12, 32, 36, 42, 47, 252, 254, 141, 139, 135, 174 }; void DigitalOscillator::RenderWaveLine( const uint8_t* sync, int16_t* buffer, size_t size) { smoothed_parameter_ = (3 * smoothed_parameter_ + (parameter_[0] << 1)) >> 2; uint16_t scan = smoothed_parameter_; const uint8_t* wave_0 = wt_waves + wave_line[previous_parameter_[0] >> 9] * 129; const uint8_t* wave_1 = wt_waves + wave_line[scan >> 10] * 129; const uint8_t* wave_2 = wt_waves + wave_line[(scan >> 10) + 1] * 129; uint16_t smooth_xfade = scan << 6; uint16_t rough_xfade = 0; uint16_t rough_xfade_increment = 32768 / size; uint32_t balance = parameter_[1] << 3; uint32_t phase = phase_; uint32_t phase_increment = phase_increment_ >> 1; int16_t rough, smooth; if (parameter_[1] < 8192) { while (size--) { if (*sync++) { phase = 0; } int32_t sample = 0; rough = Crossfade(wave_0, wave_1, (phase >> 1) & 0xfe000000, rough_xfade); smooth = Crossfade(wave_0, wave_1, phase >> 1, rough_xfade); sample += Mix(rough, smooth, balance); phase += phase_increment; rough_xfade += rough_xfade_increment; rough = Crossfade(wave_0, wave_1, (phase >> 1) & 0xfe000000, rough_xfade); smooth = Crossfade(wave_0, wave_1, phase >> 1, rough_xfade); sample += Mix(rough, smooth, balance); phase += phase_increment; rough_xfade += rough_xfade_increment; *buffer++ = sample >> 1; } } else if (parameter_[1] < 16384) { while (size--) { if (*sync++) { phase = 0; } int32_t sample = 0; rough = Crossfade(wave_0, wave_1, phase >> 1, rough_xfade); smooth = Crossfade(wave_1, wave_2, phase >> 1, smooth_xfade); sample += Mix(rough, smooth, balance); phase += phase_increment; rough_xfade += rough_xfade_increment; rough = Crossfade(wave_0, wave_1, phase >> 1, rough_xfade); smooth = Crossfade(wave_1, wave_2, phase >> 1, smooth_xfade); sample += Mix(rough, smooth, balance); phase += phase_increment; rough_xfade += rough_xfade_increment; *buffer++ = sample >> 1; } } else if (parameter_[1] < 24576) { while (size--) { if (*sync++) { phase = 0; } int32_t sample = 0; smooth = Crossfade(wave_1, wave_2, phase >> 1, smooth_xfade); rough = Crossfade(wave_1, wave_2, (phase >> 1) & 0xfe000000, smooth_xfade); sample += Mix(smooth, rough, balance); phase += phase_increment; smooth = Crossfade(wave_1, wave_2, phase >> 1, smooth_xfade); rough = Crossfade(wave_1, wave_2, (phase >> 1) & 0xfe000000, smooth_xfade); sample += Mix(smooth, rough, balance); phase += phase_increment; *buffer++ = sample >> 1; } } else { while (size--) { if (*sync++) { phase = 0; } int32_t sample = 0; smooth = Crossfade(wave_1, wave_2, (phase >> 1) & 0xfe000000, smooth_xfade); rough = Crossfade(wave_1, wave_2, (phase >> 1) & 0xf8000000, smooth_xfade); sample += Mix(smooth, rough, balance); phase += phase_increment; smooth = Crossfade(wave_1, wave_2, (phase >> 1) & 0xfe000000, smooth_xfade); rough = Crossfade(wave_1, wave_2, (phase >> 1) & 0xf8000000, smooth_xfade); sample += Mix(smooth, rough, balance); phase += phase_increment; *buffer++ = sample >> 1; } } phase_ = phase; previous_parameter_[0] = smoothed_parameter_ >> 1; } #define SEMI * 128 static const uint16_t chords[17][3] = { { 2, 4, 6 }, { 16, 32, 48 }, { 2 SEMI, 7 SEMI, 12 SEMI }, { 3 SEMI, 7 SEMI, 10 SEMI }, { 3 SEMI, 7 SEMI, 12 SEMI }, { 3 SEMI, 7 SEMI, 14 SEMI }, { 3 SEMI, 7 SEMI, 17 SEMI }, { 7 SEMI, 12 SEMI, 19 SEMI }, { 7 SEMI, 3 + 12 SEMI, 5 + 19 SEMI }, { 4 SEMI, 7 SEMI, 17 SEMI }, { 4 SEMI, 7 SEMI, 14 SEMI }, { 4 SEMI, 7 SEMI, 12 SEMI }, { 4 SEMI, 7 SEMI, 11 SEMI }, { 5 SEMI, 7 SEMI, 12 SEMI }, { 4, 7 SEMI, 12 SEMI }, { 4, 4 + 12 SEMI, 12 SEMI }, { 4, 4 + 12 SEMI, 12 SEMI }, }; void DigitalOscillator::RenderWaveParaphonic( const uint8_t* sync, int16_t* buffer, size_t size) { if (strike_) { for (size_t i = 0; i < 4; ++i) { state_.saw.phase[i] = Random::GetWord(); } strike_ = false; } // Do not use an array here to allow these to be kept in arbitrary registers. uint32_t phase_0, phase_1, phase_2, phase_3; uint32_t phase_increment[3]; uint32_t phase_increment_0; phase_increment_0 = phase_increment_; phase_0 = state_.saw.phase[0]; phase_1 = state_.saw.phase[1]; phase_2 = state_.saw.phase[2]; phase_3 = state_.saw.phase[3]; uint16_t chord_integral = parameter_[1] >> 11; uint16_t chord_fractional = parameter_[1] << 5; if (chord_fractional < 30720) { chord_fractional = 0; } else if (chord_fractional >= 34816) { chord_fractional = 65535; } else { chord_fractional = (chord_fractional - 30720) * 16; } for (size_t i = 0; i < 3; ++i) { uint16_t detune_1 = chords[chord_integral][i]; uint16_t detune_2 = chords[chord_integral + 1][i]; uint16_t detune = detune_1 + ((detune_2 - detune_1) * chord_fractional >> 16); phase_increment[i] = ComputePhaseIncrement(pitch_ + detune); } const uint8_t* wave_1 = wt_waves + mini_wave_line[parameter_[0] >> 10] * 129; const uint8_t* wave_2 = wt_waves + mini_wave_line[(parameter_[0] >> 10) + 1] * 129; uint16_t wave_xfade = parameter_[0] << 6; while (size) { int32_t sample = 0; phase_0 += phase_increment_0; phase_1 += phase_increment[0]; phase_2 += phase_increment[1]; phase_3 += phase_increment[2]; sample += Crossfade(wave_1, wave_2, phase_0 >> 1, wave_xfade); sample += Crossfade(wave_1, wave_2, phase_1 >> 1, wave_xfade); sample += Crossfade(wave_1, wave_2, phase_2 >> 1, wave_xfade); sample += Crossfade(wave_1, wave_2, phase_3 >> 1, wave_xfade); *buffer++ = sample >> 2; phase_0 += phase_increment_0; phase_1 += phase_increment[0]; phase_2 += phase_increment[1]; phase_3 += phase_increment[2]; sample = 0; sample += Crossfade(wave_1, wave_2, phase_0 >> 1, wave_xfade); sample += Crossfade(wave_1, wave_2, phase_1 >> 1, wave_xfade); sample += Crossfade(wave_1, wave_2, phase_2 >> 1, wave_xfade); sample += Crossfade(wave_1, wave_2, phase_3 >> 1, wave_xfade); *buffer++ = sample >> 2; size -= 2; } state_.saw.phase[0] = phase_0; state_.saw.phase[1] = phase_1; state_.saw.phase[2] = phase_2; state_.saw.phase[3] = phase_3; } void DigitalOscillator::RenderFilteredNoise( const uint8_t* sync, int16_t* buffer, size_t size) { int32_t f = Interpolate824(lut_svf_cutoff, pitch_ << 17); int32_t damp = Interpolate824(lut_svf_damp, parameter_[0] << 17); int32_t scale = Interpolate824(lut_svf_scale, parameter_[0] << 17); int32_t bp = state_.svf.bp; int32_t lp = state_.svf.lp; int32_t bp_gain, lp_gain, hp_gain; // Morph between LP, BP, HP. if (parameter_[1] < 16384) { bp_gain = parameter_[1]; lp_gain = 16384 - bp_gain; hp_gain = 0; } else { bp_gain = 32767 - parameter_[1]; hp_gain = parameter_[1] - 16384; lp_gain = 0; } int32_t gain_correction = f > scale ? scale * 32767 / f : 32767; while (size--) { int32_t notch, hp, in; in = Random::GetSample() >> 1; notch = in - (bp * damp >> 15); lp += f * bp >> 15; CLIP(lp) hp = notch - lp; bp += f * hp >> 15; int32_t result = 0; result += (lp_gain * lp) >> 14; result += (bp_gain * bp) >> 14; result += (hp_gain * hp) >> 14; CLIP(result) result = result * gain_correction >> 15; *buffer++ = Interpolate88(ws_moderate_overdrive, result + 32768); } state_.svf.lp = lp; state_.svf.bp = bp; } void DigitalOscillator::RenderTwinPeaksNoise( const uint8_t* sync, int16_t* buffer, size_t size) { int32_t sample; int32_t y10, y20; int32_t y11 = state_.pno.filter_state[0][0]; int32_t y12 = state_.pno.filter_state[0][1]; int32_t y21 = state_.pno.filter_state[1][0]; int32_t y22 = state_.pno.filter_state[1][1]; uint32_t q = 65240 + (parameter_[0] >> 7); int32_t q_squared = q * q >> 17; int16_t p1 = pitch_; CONSTRAIN(p1, 0, 16383) int32_t c1 = Interpolate824(lut_resonator_coefficient, p1 << 17); int32_t s1 = Interpolate824(lut_resonator_scale, p1 << 17); int16_t p2 = pitch_ + ((parameter_[1] - 16384) >> 1); CONSTRAIN(p2, 0, 16383) int32_t c2 = Interpolate824(lut_resonator_coefficient, p2 << 17); int32_t s2 = Interpolate824(lut_resonator_scale, p2 << 17); c1 = c1 * q >> 16; c2 = c2 * q >> 16; int32_t makeup_gain = 8191 - (parameter_[0] >> 2); while (size) { sample = Random::GetSample() >> 1; if (sample > 0) { y10 = sample * s1 >> 16; y20 = sample * s2 >> 16; } else { y10 = -((-sample) * s1 >> 16); y20 = -((-sample) * s2 >> 16); } y10 += y11 * c1 >> 15; y10 -= y12 * q_squared >> 15; CLIP(y10) y12 = y11; y11 = y10; y20 += y21 * c2 >> 15; y20 -= y22 * q_squared >> 15; CLIP(y20) y22 = y21; y21 = y20; y10 += y20; y10 += (y10 * makeup_gain >> 13); CLIP(y10) sample = y10; sample = Interpolate88(ws_moderate_overdrive, sample + 32768); *buffer++ = sample; *buffer++ = sample; size -= 2; } state_.pno.filter_state[0][0] = y11; state_.pno.filter_state[0][1] = y12; state_.pno.filter_state[1][0] = y21; state_.pno.filter_state[1][1] = y22; } void DigitalOscillator::RenderClockedNoise( const uint8_t* sync, int16_t* buffer, size_t size) { ClockedNoiseState* state = &state_.clk; if ((parameter_[1] > previous_parameter_[1] + 64) || (parameter_[1] < previous_parameter_[1] - 64)) { previous_parameter_[1] = parameter_[1]; } if ((parameter_[0] > previous_parameter_[0] + 16) || (parameter_[0] < previous_parameter_[0] - 16)) { previous_parameter_[0] = parameter_[0]; } if (strike_) { state->seed = Random::GetWord(); strike_ = false; } // Shift the range of the Coarse knob to reach higher clock rates, close // to the sample rate. uint32_t phase = phase_; uint32_t phase_increment = phase_increment_; for (size_t i = 0; i < 3; ++i) { if (phase_increment < (1UL << 31)) { phase_increment <<= 1; } } // Compute the period of the random generator. state->cycle_phase_increment = ComputePhaseIncrement( previous_parameter_[0] - 16384) << 1; // Compute the number of quantization steps uint32_t num_steps = 1 + (previous_parameter_[1] >> 10); if (num_steps == 1) { num_steps = 2; } uint32_t quantizer_divider = 65536 / num_steps; while (size--) { phase += phase_increment; if (*sync++) { phase = 0; } // Clock. if (phase < phase_increment) { state->rng_state = state->rng_state * 1664525L + 1013904223L; state->cycle_phase += state->cycle_phase_increment; // Enforce period if (state->cycle_phase < state->cycle_phase_increment) { state->rng_state = state->seed; // Make the period an integer. state->cycle_phase = state->cycle_phase_increment; } uint16_t sample = state->rng_state; sample -= sample % quantizer_divider; sample += quantizer_divider >> 1; state->sample = sample; // Make the clock rate an exact divisor of the sample rate. phase = phase_increment; } *buffer++ = state->sample; } phase_ = phase; } void DigitalOscillator::RenderGranularCloud( const uint8_t* sync, int16_t* buffer, size_t size) { for (size_t i = 0; i < 4; ++i) { Grain* g = &state_.grain[i]; // If a grain has reached the end of its envelope, reset it. if (g->envelope_phase > (1 << 24) || g->envelope_phase_increment == 0) { g->envelope_phase_increment = 0; if ((Random::GetWord() & 0xffff) < 0x4000) { g->envelope_phase_increment = \ lut_granular_envelope_rate[parameter_[0] >> 7] << 3; g->envelope_phase = 0; g->phase_increment = phase_increment_; int32_t pitch_mod = Random::GetSample() * parameter_[1] >> 16; int32_t phi = phase_increment_ >> 8; if (pitch_mod < 0) { g->phase_increment += phi * (pitch_mod >> 8); } else { g->phase_increment += phi * (pitch_mod >> 7); } } } } // TODO(pichenettes): Check if it's possible to interpolate envelope // increment too! while (size--) { int32_t sample = 0; state_.grain[0].phase += state_.grain[0].phase_increment; state_.grain[0].envelope_phase += state_.grain[0].envelope_phase_increment; sample += Interpolate824(wav_sine, state_.grain[0].phase) * \ lut_granular_envelope[state_.grain[0].envelope_phase >> 16] >> 17; state_.grain[1].phase += state_.grain[1].phase_increment; state_.grain[1].envelope_phase += state_.grain[1].envelope_phase_increment; sample += Interpolate824(wav_sine, state_.grain[1].phase) * \ lut_granular_envelope[state_.grain[1].envelope_phase >> 16] >> 17; state_.grain[2].phase += state_.grain[2].phase_increment; state_.grain[2].envelope_phase += state_.grain[2].envelope_phase_increment; sample += Interpolate824(wav_sine, state_.grain[2].phase) * \ lut_granular_envelope[state_.grain[2].envelope_phase >> 16] >> 17; state_.grain[3].phase += state_.grain[3].phase_increment; state_.grain[3].envelope_phase += state_.grain[3].envelope_phase_increment; sample += Interpolate824(wav_sine, state_.grain[3].phase) * \ lut_granular_envelope[state_.grain[3].envelope_phase >> 16] >> 17; if (sample < -32768) { sample = -32768; } if (sample > 32767) { sample = 32767; } *buffer++ = sample; } } static const uint16_t kParticleNoiseDecay = 64763; static const int32_t kResonanceSquared = 32768 * 0.996 * 0.996; static const int32_t kResonanceFactor = 32768 * 0.996; void DigitalOscillator::RenderParticleNoise( const uint8_t* sync, int16_t* buffer, size_t size) { uint16_t amplitude = state_.pno.amplitude; uint32_t density = 1024 + parameter_[0]; int32_t sample; int32_t y10, y20, y30; int32_t y11 = state_.pno.filter_state[0][0]; int32_t y12 = state_.pno.filter_state[0][1]; int32_t s1 = state_.pno.filter_scale[0]; int32_t c1 = state_.pno.filter_coefficient[0]; int32_t y21 = state_.pno.filter_state[1][0]; int32_t y22 = state_.pno.filter_state[1][1]; int32_t s2 = state_.pno.filter_scale[1]; int32_t c2 = state_.pno.filter_coefficient[1]; int32_t y31 = state_.pno.filter_state[2][0]; int32_t y32 = state_.pno.filter_state[2][1]; int32_t s3 = state_.pno.filter_scale[2]; int32_t c3 = state_.pno.filter_coefficient[2]; while (size) { uint32_t noise = Random::GetWord(); if ((noise & 0x7fffff) < density) { amplitude = 65535; int16_t noise_a = (noise & 0x0fff) - 0x800; int16_t noise_b = ((noise >> 15) & 0x1fff) - 0x1000; int16_t p1 = pitch_ + (3 * noise_a * parameter_[1] >> 17) + 0x600; CONSTRAIN(p1, 0, 16383) c1 = Interpolate824(lut_resonator_coefficient, p1 << 17); s1 = Interpolate824(lut_resonator_scale, p1 << 17); int16_t p2 = pitch_ + (noise_a * parameter_[1] >> 15) + 0x980; CONSTRAIN(p2, 0, 16383) c2 = Interpolate824(lut_resonator_coefficient, p2 << 17); s2 = Interpolate824(lut_resonator_scale, p2 << 17); int16_t p3 = pitch_ + (noise_b * parameter_[1] >> 16) + 0x790; CONSTRAIN(p3, 0, 16383) c3 = Interpolate824(lut_resonator_coefficient, p3 << 17); s3 = Interpolate824(lut_resonator_scale, p3 << 17); c1 = c1 * kResonanceFactor >> 15; c2 = c2 * kResonanceFactor >> 15; c3 = c3 * kResonanceFactor >> 15; } sample = (static_cast<int16_t>(noise) * amplitude) >> 16; amplitude = (amplitude * kParticleNoiseDecay) >> 16; if (sample > 0) { y10 = sample * s1 >> 16; y20 = sample * s2 >> 16; y30 = sample * s3 >> 16; } else { y10 = -((-sample) * s1 >> 16); y20 = -((-sample) * s2 >> 16); y30 = -((-sample) * s3 >> 16); } y10 += y11 * c1 >> 15; y10 -= y12 * kResonanceSquared >> 15; CLIP(y10); y12 = y11; y11 = y10; y20 += y21 * c2 >> 15; y20 -= y22 * kResonanceSquared >> 15; CLIP(y20); y22 = y21; y21 = y20; y30 += y31 * c3 >> 15; y30 -= y32 * kResonanceSquared >> 15; CLIP(y30); y32 = y31; y31 = y30; y10 += y20 + y30; CLIP(y10) *buffer++ = y10; *buffer++ = y10; size -= 2; } state_.pno.amplitude = amplitude; state_.pno.filter_state[0][0] = y11; state_.pno.filter_state[0][1] = y12; state_.pno.filter_scale[0] = s1; state_.pno.filter_coefficient[0] = c1; state_.pno.filter_state[1][0] = y21; state_.pno.filter_state[1][1] = y22; state_.pno.filter_scale[1] = s2; state_.pno.filter_coefficient[1] = c2; state_.pno.filter_state[2][0] = y31; state_.pno.filter_state[2][1] = y32; state_.pno.filter_scale[2] = s3; state_.pno.filter_coefficient[2] = c3; } static const int32_t kConstellationQ[] = { 23100, -23100, -23100, 23100 }; static const int32_t kConstellationI[] = { 23100, 23100, -23100, -23100 }; void DigitalOscillator::RenderDigitalModulation( const uint8_t* sync, int16_t* buffer, size_t size) { uint32_t phase = phase_; uint32_t increment = phase_increment_; uint32_t symbol_stream_phase = state_.dmd.symbol_phase; uint32_t symbol_stream_phase_increment = ComputePhaseIncrement( pitch_ - 1536 + ((parameter_[0] - 32767) >> 3)); uint8_t data_byte = state_.dmd.data_byte; if (strike_) { state_.dmd.symbol_count = 0; strike_ = false; } while (size--) { phase += increment; symbol_stream_phase += symbol_stream_phase_increment; if (symbol_stream_phase < symbol_stream_phase_increment) { ++state_.dmd.symbol_count; if (!(state_.dmd.symbol_count & 3)) { if (state_.dmd.symbol_count >= (64 + 4 * 256)) { state_.dmd.symbol_count = 0; } if (state_.dmd.symbol_count < 32) { data_byte = 0x00; } else if (state_.dmd.symbol_count < 48) { data_byte = 0x99; } else if (state_.dmd.symbol_count < 64) { data_byte = 0xcc; } else { state_.dmd.filter_state = (state_.dmd.filter_state * 3 + \ static_cast<int32_t>(parameter_[1])) >> 2; data_byte = state_.dmd.filter_state >> 7; } } else { data_byte >>= 2; } } int16_t i = Interpolate824(wav_sine, phase); int16_t q = Interpolate824(wav_sine, phase + (1 << 30)); *buffer++ = (kConstellationQ[data_byte & 3] * q >> 15) + \ (kConstellationI[data_byte & 3] * i >> 15); } phase_ = phase; state_.dmd.symbol_phase = symbol_stream_phase; state_.dmd.data_byte = data_byte; } void DigitalOscillator::RenderQuestionMark( const uint8_t* sync, int16_t* buffer, size_t size) { ClockedNoiseState* state = &state_.clk; if (strike_) { state->rng_state = 0; state->cycle_phase = 0; state->sample = 10; state->cycle_phase_increment = -1; state->seed = 32767; strike_ = false; } uint32_t phase = phase_; uint32_t increment = phase_increment_; uint32_t dit_duration = 3600 + ((32767 - parameter_[0]) >> 2); int32_t noise_threshold = 1024 + (parameter_[1] >> 3); while (size--) { phase += increment; int32_t sample; if (state->rng_state) { sample = (Interpolate824(wav_sine, phase) * 3) >> 2; } else { sample = 0; } if (++state->cycle_phase > dit_duration) { --state->sample; if (state->sample == 0) { ++state->cycle_phase_increment; state->rng_state = !state->rng_state; size_t address = state->cycle_phase_increment >> 2; size_t shift = (state->cycle_phase_increment & 0x3) << 1; state->sample = (2 << ((wt_code[address] >> shift) & 3)) - 1; if (state->sample == 15) { state->sample = 100; state->rng_state = 0; state->cycle_phase_increment = - 1; } phase = 1L << 30; } state->cycle_phase = 0; } state->seed += Random::GetSample() >> 2; int32_t noise_intensity = state->seed >> 8; if (noise_intensity < 0) { noise_intensity = -noise_intensity; } if (noise_intensity < noise_threshold) { noise_intensity = noise_threshold; } if (noise_intensity > 16000) { noise_intensity = 16000; } int32_t noise = (Random::GetSample() * noise_intensity >> 15); noise = noise * wav_sine[(phase >> 22) & 0xff] >> 15; sample += noise; CLIP(sample); int32_t distorted = sample * sample >> 14; sample += distorted * parameter_[1] >> 15; CLIP(sample); *buffer++ = sample; } phase_ = phase; } void DigitalOscillator::RenderKick( const uint8_t* sync, int16_t* buffer, size_t size) { if (init_) { pulse_[0].Init(); pulse_[0].set_delay(0); pulse_[0].set_decay(3340); pulse_[1].Init(); pulse_[1].set_delay(1.0e-3 * 48000); pulse_[1].set_decay(3072); pulse_[2].Init(); pulse_[2].set_delay(4.0e-3 * 48000); pulse_[2].set_decay(4093); svf_[0].Init(); svf_[0].set_punch(32768); svf_[0].set_mode(SVF_MODE_BP); init_ = false; } if (strike_) { strike_ = false; pulse_[0].Trigger(12 * 32768 * 0.7); pulse_[1].Trigger(-19662 * 0.7); pulse_[2].Trigger(18000); svf_[0].set_punch(24000); } uint32_t decay = parameter_[0]; uint32_t scaled = 65535 - (decay << 1); uint32_t squared = scaled * scaled >> 16; scaled = squared * scaled >> 18; svf_[0].set_resonance(32768 - 128 - scaled); uint32_t coefficient = parameter_[1]; coefficient = coefficient * coefficient >> 15; coefficient = coefficient * coefficient >> 15; int32_t lp_coefficient = 128 + (coefficient >> 1) * 3; int32_t lp_state = state_.svf.lp; while (size) { int32_t excitation = 0; excitation += pulse_[0].Process(); excitation += !pulse_[1].done() ? 16384 : 0; excitation += pulse_[1].Process(); pulse_[2].Process(); svf_[0].set_frequency(pitch_ + (pulse_[2].done() ? 0 : 17 << 7)); for (int32_t j = 0; j < 2; ++j) { int32_t resonator_output, output; resonator_output = (excitation >> 4) + svf_[0].Process(excitation); lp_state += (resonator_output - lp_state) * lp_coefficient >> 15; CLIP(lp_state); output = lp_state; *buffer++ = output; } size -= 2; } state_.svf.lp = lp_state; } void DigitalOscillator::RenderSnare( const uint8_t* sync, int16_t* buffer, size_t size) { if (init_) { pulse_[0].Init(); pulse_[0].set_delay(0); pulse_[0].set_decay(1536); pulse_[1].Init(); pulse_[1].set_delay(1e-3 * 48000); pulse_[1].set_decay(3072); pulse_[2].Init(); pulse_[2].set_delay(1e-3 * 48000); pulse_[2].set_decay(1200); pulse_[3].Init(); pulse_[3].set_delay(0); svf_[0].Init(); svf_[1].Init(); svf_[2].Init(); svf_[2].set_resonance(2000); svf_[2].set_mode(SVF_MODE_BP); init_ = false; } if (strike_) { int32_t decay = 49152 - pitch_; decay += parameter_[1] < 16384 ? 0 : parameter_[1] - 16384; if (decay > 65535) { decay = 65535; } svf_[0].set_resonance(29000 + (decay >> 5)); svf_[1].set_resonance(26500 + (decay >> 5)); pulse_[3].set_decay(4092 + (decay >> 14)); pulse_[0].Trigger(15 * 32768); pulse_[1].Trigger(-1 * 32768); pulse_[2].Trigger(13107); int32_t snappy = parameter_[1]; if (snappy >= 14336) { snappy = 14336; } pulse_[3].Trigger(512 + (snappy << 1)); strike_ = false; } svf_[0].set_frequency(pitch_ + (12 << 7)); svf_[1].set_frequency(pitch_ + (24 << 7)); svf_[2].set_frequency(pitch_ + (60 << 7)); int32_t g_1 = 22000 - (parameter_[0] >> 1); int32_t g_2 = 22000 + (parameter_[0] >> 1); while (size) { int32_t excitation_1 = 0; excitation_1 += pulse_[0].Process(); excitation_1 += pulse_[1].Process(); excitation_1 += !pulse_[1].done() ? 2621 : 0; int32_t excitation_2 = 0; excitation_2 += pulse_[2].Process(); excitation_2 += !pulse_[2].done() ? 13107 : 0; int32_t noise_sample = Random::GetSample() * pulse_[3].Process() >> 15; int32_t sd = 0; sd += (svf_[0].Process(excitation_1) + (excitation_1 >> 4)) * g_1 >> 15; sd += (svf_[1].Process(excitation_2) + (excitation_2 >> 4)) * g_2 >> 15; sd += svf_[2].Process(noise_sample); CLIP(sd); *buffer++ = sd; *buffer++ = sd; size -= 2; } } void DigitalOscillator::RenderCymbal( const uint8_t* sync, int16_t* buffer, size_t size) { if (init_) { svf_[0].Init(); svf_[0].set_mode(SVF_MODE_BP); svf_[0].set_resonance(12000); svf_[1].Init(); svf_[1].set_mode(SVF_MODE_HP); svf_[1].set_resonance(2000); init_ = false; } HatState* hat = &state_.hat; uint32_t increments[7]; int32_t note = (40 << 7) + (pitch_ >> 1); increments[0] = ComputePhaseIncrement(note); uint32_t root = increments[0] >> 10; increments[1] = root * 24273 >> 4; increments[2] = root * 12561 >> 4; increments[3] = root * 18417 >> 4; increments[4] = root * 22452 >> 4; increments[5] = root * 31858 >> 4; increments[6] = increments[0] * 24; int32_t xfade = parameter_[1]; svf_[0].set_frequency(parameter_[0] >> 1); svf_[1].set_frequency(parameter_[0] >> 1); while (size--) { phase_ += increments[6]; if (phase_ < increments[6]) { hat->rng_state = hat->rng_state * 1664525L + 1013904223L; } hat->phase[0] += increments[0]; hat->phase[1] += increments[1]; hat->phase[2] += increments[2]; hat->phase[3] += increments[3]; hat->phase[4] += increments[4]; hat->phase[5] += increments[5]; int32_t hat_noise = 0; hat_noise += hat->phase[0] >> 31; hat_noise += hat->phase[1] >> 31; hat_noise += hat->phase[2] >> 31; hat_noise += hat->phase[3] >> 31; hat_noise += hat->phase[4] >> 31; hat_noise += hat->phase[5] >> 31; hat_noise -= 3; hat_noise *= 5461; hat_noise = svf_[0].Process(hat_noise); CLIP(hat_noise) int32_t noise = (hat->rng_state >> 16) - 32768; noise = svf_[1].Process(noise >> 1); CLIP(noise) *buffer++ = hat_noise + ((noise - hat_noise) * xfade >> 15); } } /* void DigitalOscillator::RenderYourAlgo( const uint8_t* sync, int16_t* buffer, size_t size) { while (size--) { *buffer++ = 0; } } */ /* static */ DigitalOscillator::RenderFn DigitalOscillator::fn_table_[] = { &DigitalOscillator::RenderTripleRingMod, &DigitalOscillator::RenderSawSwarm, &DigitalOscillator::RenderComb, &DigitalOscillator::RenderToy, &DigitalOscillator::RenderDigitalFilter, &DigitalOscillator::RenderDigitalFilter, &DigitalOscillator::RenderDigitalFilter, &DigitalOscillator::RenderDigitalFilter, &DigitalOscillator::RenderVosim, &DigitalOscillator::RenderVowel, &DigitalOscillator::RenderVowelFof, &DigitalOscillator::RenderHarmonics, &DigitalOscillator::RenderFm, &DigitalOscillator::RenderFeedbackFm, &DigitalOscillator::RenderChaoticFeedbackFm, &DigitalOscillator::RenderPlucked, &DigitalOscillator::RenderBowed, &DigitalOscillator::RenderBlown, &DigitalOscillator::RenderFluted, &DigitalOscillator::RenderStruckBell, &DigitalOscillator::RenderStruckDrum, &DigitalOscillator::RenderKick, &DigitalOscillator::RenderCymbal, &DigitalOscillator::RenderSnare, &DigitalOscillator::RenderWavetables, &DigitalOscillator::RenderWaveMap, &DigitalOscillator::RenderWaveLine, &DigitalOscillator::RenderWaveParaphonic, &DigitalOscillator::RenderFilteredNoise, &DigitalOscillator::RenderTwinPeaksNoise, &DigitalOscillator::RenderClockedNoise, &DigitalOscillator::RenderGranularCloud, &DigitalOscillator::RenderParticleNoise, &DigitalOscillator::RenderDigitalModulation, // &DigitalOscillator::RenderYourAlgo, &DigitalOscillator::RenderQuestionMark }; } // namespace braids
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