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FilesDCCplusplusDCCpp_Uno_VT100
..
Accessories.cpp
Accessories.h
Comm.h
Config.h
CurrentMonitor.cpp
CurrentMonitor.h
DCCpp_Uno.h
DCCpp_Uno_VT100.ino
EEStore.cpp
EEStore.h
Outputs.cpp
Outputs.h
PacketRegister.cpp
PacketRegister.h
Sensor.cpp
Sensor.h
SerialCommand.cpp
SerialCommand.h
Outputs.cpp
/********************************************************************** Outputs.cpp COPYRIGHT (c) 2013-2016 Gregg E. Berman Part of DCC++ BASE STATION for the Arduino **********************************************************************/ /********************************************************************** DCC++ BASE STATION supports optional OUTPUT control of any unused Arduino Pins for custom purposes. Pins can be activited or de-activated. The default is to set ACTIVE pins HIGH and INACTIVE pins LOW. However, this default behavior can be inverted for any pin in which case ACTIVE=LOW and INACTIVE=HIGH. Definitions and state (ACTIVE/INACTIVE) for pins are retained in EEPROM and restored on power-up. The default is to set each defined pin to active or inactive according to its restored state. However, the default behavior can be modified so that any pin can be forced to be either active or inactive upon power-up regardless of its previous state before power-down. To have this sketch utilize one or more Arduino pins as custom outputs, first define/edit/delete output definitions using the following variation of the "Z" command: <Z ID PIN IFLAG>: creates a new output ID, with specified PIN and IFLAG values. if output ID already exists, it is updated with specificed PIN and IFLAG. note: output state will be immediately set to ACTIVE/INACTIVE and pin will be set to HIGH/LOW according to IFLAG value specifcied (see below). returns: <O> if successful and <X> if unsuccessful (e.g. out of memory) <Z ID>: deletes definition of output ID returns: <O> if successful and <X> if unsuccessful (e.g. ID does not exist) <Z>: lists all defined output pins returns: <Y ID PIN IFLAG STATE> for each defined output pin or <X> if no output pins defined where ID: the numeric ID (0-32767) of the output PIN: the arduino pin number to use for the output STATE: the state of the output (0=INACTIVE / 1=ACTIVE) IFLAG: defines the operational behavior of the output based on bits 0, 1, and 2 as follows: IFLAG, bit 0: 0 = forward operation (ACTIVE=HIGH / INACTIVE=LOW) 1 = inverted operation (ACTIVE=LOW / INACTIVE=HIGH) IFLAG, bit 1: 0 = state of pin restored on power-up to either ACTIVE or INACTIVE depending on state before power-down; state of pin set to INACTIVE when first created 1 = state of pin set on power-up, or when first created, to either ACTIVE of INACTIVE depending on IFLAG, bit 2 IFLAG, bit 2: 0 = state of pin set to INACTIVE uponm power-up or when first created 1 = state of pin set to ACTIVE uponm power-up or when first created Once all outputs have been properly defined, use the <E> command to store their definitions to EEPROM. If you later make edits/additions/deletions to the output definitions, you must invoke the <E> command if you want those new definitions updated in the EEPROM. You can also clear everything stored in the EEPROM by invoking the <e> command. To change the state of outputs that have been defined use: <Z ID STATE>: sets output ID to either ACTIVE or INACTIVE state returns: <Y ID STATE>, or <X> if turnout ID does not exist where ID: the numeric ID (0-32767) of the turnout to control STATE: the state of the output (0=INACTIVE / 1=ACTIVE) When controlled as such, the Arduino updates and stores the direction of each output in EEPROM so that it is retained even without power. A list of the current states of each output in the form <Y ID STATE> is generated by this sketch whenever the <s> status command is invoked. This provides an efficient way of initializing the state of any outputs being monitored or controlled by a separate interface or GUI program. **********************************************************************/ #include "Outputs.h" #include "SerialCommand.h" #include "DCCpp_Uno.h" #include "EEStore.h" #include <EEPROM.h> #include "Comm.h" /////////////////////////////////////////////////////////////////////////////// void Output::activate(int s){ data.oStatus=(s>0); // if s>0, set status to active, else inactive digitalWrite(data.pin,data.oStatus ^ bitRead(data.iFlag,0)); // set state of output pin to HIGH or LOW depending on whether bit zero of iFlag is set to 0 (ACTIVE=HIGH) or 1 (ACTIVE=LOW) if(num>0) EEPROM.put(num,data.oStatus); INTERFACE.print("<Y"); INTERFACE.print(data.id); if(data.oStatus==0) INTERFACE.print(" 0>"); else INTERFACE.print(" 1>"); } /////////////////////////////////////////////////////////////////////////////// Output* Output::get(int n){ Output *tt; for(tt=firstOutput;tt!=NULL && tt->data.id!=n;tt=tt->nextOutput); return(tt); } /////////////////////////////////////////////////////////////////////////////// void Output::remove(int n){ Output *tt,*pp; for(tt=firstOutput;tt!=NULL && tt->data.id!=n;pp=tt,tt=tt->nextOutput); if(tt==NULL){ INTERFACE.print("<X>"); return; } if(tt==firstOutput) firstOutput=tt->nextOutput; else pp->nextOutput=tt->nextOutput; free(tt); INTERFACE.print("<O>"); } /////////////////////////////////////////////////////////////////////////////// void Output::show(int n){ Output *tt; if(firstOutput==NULL){ INTERFACE.print("<X>"); return; } for(tt=firstOutput;tt!=NULL;tt=tt->nextOutput){ INTERFACE.print("<Y"); INTERFACE.print(tt->data.id); if(n==1){ INTERFACE.print(" "); INTERFACE.print(tt->data.pin); INTERFACE.print(" "); INTERFACE.print(tt->data.iFlag); } if(tt->data.oStatus==0) INTERFACE.print(" 0>"); else INTERFACE.print(" 1>"); } } /////////////////////////////////////////////////////////////////////////////// void Output::parse(char *c){ int n,s,m; Output *t; switch(sscanf(c,"%d %d %d",&n,&s,&m)){ case 2: // argument is string with id number of output followed by zero (LOW) or one (HIGH) t=get(n); if(t!=NULL) t->activate(s); else INTERFACE.print("<X>"); break; case 3: // argument is string with id number of output followed by a pin number and invert flag create(n,s,m,1); break; case 1: // argument is a string with id number only remove(n); break; case -1: // no arguments show(1); // verbose show break; } } /////////////////////////////////////////////////////////////////////////////// void Output::load(){ struct OutputData data; Output *tt; for(int i=0;i<EEStore::eeStore->data.nOutputs;i++){ EEPROM.get(EEStore::pointer(),data); tt=create(data.id,data.pin,data.iFlag); tt->data.oStatus=bitRead(tt->data.iFlag,1)?bitRead(tt->data.iFlag,2):data.oStatus; // restore status to EEPROM value is bit 1 of iFlag=0, otherwise set to value of bit 2 of iFlag digitalWrite(tt->data.pin,tt->data.oStatus ^ bitRead(tt->data.iFlag,0)); pinMode(tt->data.pin,OUTPUT); tt->num=EEStore::pointer(); EEStore::advance(sizeof(tt->data)); } } /////////////////////////////////////////////////////////////////////////////// void Output::store(){ Output *tt; tt=firstOutput; EEStore::eeStore->data.nOutputs=0; while(tt!=NULL){ tt->num=EEStore::pointer(); EEPROM.put(EEStore::pointer(),tt->data); EEStore::advance(sizeof(tt->data)); tt=tt->nextOutput; EEStore::eeStore->data.nOutputs++; } } /////////////////////////////////////////////////////////////////////////////// Output *Output::create(int id, int pin, int iFlag, int v){ Output *tt; if(firstOutput==NULL){ firstOutput=(Output *)calloc(1,sizeof(Output)); tt=firstOutput; } else if((tt=get(id))==NULL){ tt=firstOutput; while(tt->nextOutput!=NULL) tt=tt->nextOutput; tt->nextOutput=(Output *)calloc(1,sizeof(Output)); tt=tt->nextOutput; } if(tt==NULL){ // problem allocating memory if(v==1) INTERFACE.print("<X>"); return(tt); } tt->data.id=id; tt->data.pin=pin; tt->data.iFlag=iFlag; tt->data.oStatus=0; if(v==1){ tt->data.oStatus=bitRead(tt->data.iFlag,1)?bitRead(tt->data.iFlag,2):0; // sets status to 0 (INACTIVE) is bit 1 of iFlag=0, otherwise set to value of bit 2 of iFlag digitalWrite(tt->data.pin,tt->data.oStatus ^ bitRead(tt->data.iFlag,0)); pinMode(tt->data.pin,OUTPUT); INTERFACE.print("<O>"); } return(tt); } /////////////////////////////////////////////////////////////////////////////// Output *Output::firstOutput=NULL;
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