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RendererHUDNeo.h
/* * BCFlight * Copyright (C) 2016 Adrien Aubry (drich) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #ifndef RENDERERHUDNEO_H #define RENDERERHUDNEO_H #include <string> #include "RendererHUD.h" #include <Controller.h> class RendererHUDNeo : public RendererHUD { public: RendererHUDNeo( int width, int height, float ratio, uint32_t fontsize = 28, Vector4i render_region = Vector4i( 10, 10, 20, 20 ), bool barrel_correction = true ); ~RendererHUDNeo(); void Compute(); void Render( DroneStats* dronestats, float localVoltage, VideoStats* videostats, LinkStats* iwstats ); void RenderThrustAcceleration( float thrust, float acceleration ); void RenderLink( float quality, float level ); void RenderBattery( float level ); void RenderAttitude( const Vector3f& rpy ); protected: Vector3f mSmoothRPY; Shader mShader; Shader mColorShader; uint32_t mThrustVBO; uint32_t mAccelerationVBO; uint32_t mLinkVBO; uint32_t mBatteryVBO; uint32_t mLineVBO; uint32_t mCircleVBO; uint32_t mStaticLinesVBO; uint32_t mStaticLinesCount; uint32_t mStaticLinesCountNoAttitude; float mSpeedometerSize; Texture* mIconNight; Texture* mIconPhoto; }; #endif // RENDERERHUDNEO_H
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