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Last update 6 years 1 month by Olivier Gillet
Fileswarpsdsp
..
filter_bank.cc
filter_bank.h
limiter.h
modulator.cc
modulator.h
oscillator.cc
oscillator.h
parameters.h
quadrature_oscillator.h
quadrature_transform.h
sample_rate_conversion_filters.h
sample_rate_converter.h
vocoder.cc
vocoder.h
quadrature_transform.h
// Copyright 2014 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // Extracts, from an audio signal, two phase-shifted signals that are the // Hilbert transform of each other. #ifndef WARPS_DSP_QUADRATURE_TRANSFORM_H_ #define WARPS_DSP_QUADRATURE_TRANSFORM_H_ #include "stmlib/stmlib.h" #include "stmlib/dsp/dsp.h" #include "stmlib/dsp/filter.h" namespace warps { const int32_t kMaxNumFilters = 24; class QuadratureTransform { public: QuadratureTransform() { } ~QuadratureTransform() { } void Init(const float* poles, int32_t num_filters) { num_filters_ = num_filters; for (int32_t i = 0; i < num_filters; ++i) { filter_[i].Init(-poles[i]); } } inline void Process(float in, float* i_out, float* q_out) { for (int32_t i = 0; i < num_filters_; ++i) { float* destination = i & 1 ? q_out : i_out; float source = i <= 1 ? in : *destination; *destination = filter_[i].Process(source); } } void Process(const float* in, float* i_out, float* q_out, size_t size) { for (int32_t i = 0; i < num_filters_; ++i) { float* destination = i & 1 ? q_out : i_out; const float* source = i <= 1 ? in : destination; filter_[i].Process(source, destination, size); } } private: class AllPassFilter { public: AllPassFilter() { } ~AllPassFilter() { } void Init(float coefficient) { x_ = 0.0f; y_ = 0.0f; coefficient_ = coefficient; } inline float Process(float in) { float y = coefficient_ * (in - y_) + x_; x_ = in; y_ = y; return y; } inline void Process(const float* in, float* out, size_t size) { const float coefficient = coefficient_; float xp = x_; float yp = y_; while (size--) { float x = *in++; float y = coefficient * (x - yp) + xp; *out++ = y; xp = x; yp = y; } x_ = xp; y_ = yp; } private: float x_; float y_; float coefficient_; DISALLOW_COPY_AND_ASSIGN(AllPassFilter); }; AllPassFilter filter_[kMaxNumFilters]; int32_t num_filters_; DISALLOW_COPY_AND_ASSIGN(QuadratureTransform); }; } // namespace warps #endif // WARPS_DSP_QUADRATURE_TRANSFORM_H_
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