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Last update 6 years 1 month by Olivier Gillet
Filesstages
..
bootloader
drivers
hardware_design
resources
test
__init__.py
chain_state.cc
chain_state.h
cv_reader.cc
cv_reader.h
delay_line_16_bits.h
factory_test.cc
factory_test.h
io_buffer.h
makefile
oscillator.h
ramp_extractor.cc
ramp_extractor.h
resources.cc
resources.h
segment_generator.cc
segment_generator.h
settings.cc
settings.h
stages.cc
ui.cc
ui.h
ui.h
// Copyright 2017 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // User interface. #ifndef STAGES_UI_H_ #define STAGES_UI_H_ #include "stmlib/stmlib.h" #include "stmlib/ui/event_queue.h" #include "stages/drivers/leds.h" #include "stages/drivers/switches.h" #include "stages/settings.h" namespace stages { enum UiMode { UI_MODE_NORMAL, UI_MODE_FACTORY_TEST }; class ChainState; class Ui { public: Ui() { } ~Ui() { } void Init(Settings* settings, ChainState* chain_state); void Poll(); void DoEvents(); void set_slider_led(int i, bool value, int duration) { if (value) { slider_led_counter_[i] = duration; } } inline void set_factory_test(bool factory_test) { mode_ = factory_test ? UI_MODE_FACTORY_TEST : UI_MODE_NORMAL; } inline const Switches& switches() const { return switches_; } private: void OnSwitchPressed(const stmlib::Event& e); void OnSwitchReleased(const stmlib::Event& e); void UpdateLEDs(); uint8_t FadePattern(uint8_t shift, uint8_t phase) const; Leds leds_; Switches switches_; int slider_led_counter_[kNumLEDs]; int press_time_[kNumSwitches]; Settings* settings_; ChainState* chain_state_; UiMode mode_; static const LedColor palette_[4]; DISALLOW_COPY_AND_ASSIGN(Ui); }; } // namespace stages #endif // STAGES_UI_H_
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