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Last update 6 years 1 month by Olivier Gillet
Filesringsdsp
..
fx
dsp.h
fm_voice.cc
fm_voice.h
follower.h
limiter.h
note_filter.h
onset_detector.h
part.cc
part.h
patch.h
performance_state.h
plucker.h
resonator.cc
resonator.h
string.cc
string.h
string_synth_envelope.h
string_synth_oscillator.h
string_synth_part.cc
string_synth_part.h
string_synth_voice.h
strummer.h
strummer.h
// Copyright 2015 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // See http://creativecommons.org/licenses/MIT/ for more information. // // ----------------------------------------------------------------------------- // // Strumming logic. #ifndef RINGS_DSP_STRUMMER_H_ #define RINGS_DSP_STRUMMER_H_ #include "stmlib/stmlib.h" #include "rings/dsp/onset_detector.h" #include "rings/dsp/part.h" namespace rings { class Strummer { public: Strummer() { } ~Strummer() { } void Init(float ioi, float sr) { onset_detector_.Init( 8.0f / kSampleRate, 160.0f / kSampleRate, 1600.0f / kSampleRate, sr, ioi); inhibit_timer_ = static_cast<int32_t>(ioi * sr); inhibit_counter_ = 0; previous_note_ = 69.0f; } void Process( const float* in, size_t size, PerformanceState* performance_state) { bool has_onset = in && onset_detector_.Process(in, size); bool note_changed = fabs(performance_state->note - previous_note_) > 0.4f; int32_t inhibit_timer = inhibit_timer_; if (performance_state->internal_strum) { bool has_external_note_cv = !performance_state->internal_note; bool has_external_exciter = !performance_state->internal_exciter; if (has_external_note_cv) { performance_state->strum = note_changed; } else if (has_external_exciter) { performance_state->strum = has_onset; // Use longer inhibit time for onset detector. inhibit_timer *= 4; } else { // Nothing is connected. Should the module play itself in this case? performance_state->strum = false; } } if (inhibit_counter_) { --inhibit_counter_; performance_state->strum = false; } else { if (performance_state->strum) { inhibit_counter_ = inhibit_timer; } } previous_note_ = performance_state->note; } private: float previous_note_; int32_t inhibit_counter_; int32_t inhibit_timer_; OnsetDetector onset_detector_; DISALLOW_COPY_AND_ASSIGN(Strummer); }; } // namespace rings #endif // RINGS_DSP_STRUMMER_H_
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