Cleanup and notes
by AEFeinstein 8 years 11 months
184edffe
Hitboxes are more accurate Pauses added during initialization and after hits Loser hidden after round is over
by AEFeinstein 8 years 11 months
edeb39ec
Added checks for attacks & blocks between players
by AEFeinstein 8 years 11 months
c0f7ac29
Moved PixelFighter objects into the PixelFigterGame class
by AEFeinstein 8 years 11 months
f7f44ab9
Formatting
by AEFeinstein 8 years 11 months
9e4f0fea
Cleanup and formatting
by AEFeinstein 8 years 11 months
18887791
Fixed perma-jump if the button is held A little more documentation
by AEFeinstein 8 years 11 months
6dfe7e7b
Changed the way controller input is handled. Now it's done as the input arrives, rather than on the 32hz clock. This guarantees all input is processed. Updated documentation for PixelFighter Screensaver is no longer active at boot
by AEFeinstein 8 years 11 months
39930083
Fixed compilation for the older laptop
by AEFeinstein 8 years 11 months
872d4634
Ignore
by AEFeinstein 8 years 11 months
76c0bf22
Report a bug