Don't allow movement when attacking or blocking
by AEFeinstein 9 years 3 months
Don't allow movement when attacking or blocking
Removed references to jumping
When an attack is blocked, the next one is now faster
Finalized timers
c66574b1
Fixed input for Tetris for new input scheme
by AEFeinstein 9 years 5 months
Fixed input for Tetris for new input scheme
Adjusted hit distance for PixelFighter
Formatting
45fd344c
Updated timer times for fighter
by AEFeinstein 9 years 5 months
e28af227
Reverted NeoPixel code. The new code was bigger an...
by AEFeinstein 9 years 5 months
Reverted NeoPixel code. The new code was bigger and wouldn't fit Tetris
6a5b3ea3
Added better platform specific handling of input
by AEFeinstein 9 years 5 months
Added better platform specific handling of input
Commented out Super Square & Tetris for RAM space reasons
Made managing games a little easier
69917f7b
Added missing initializer
by AEFeinstein 9 years 5 months
8190238c
Updated Shooter to work with new input scheme
by AEFeinstein 9 years 5 months
97445da6
Fixed Pong for new input scheme
by AEFeinstein 9 years 5 months
4df13ac1
Added proper logic for blocking attacks, decrement...
by AEFeinstein 9 years 5 months
Added proper logic for blocking attacks, decrementing the correct HP
Comments & formatting
1575d862
Removed Jumping
by AEFeinstein 9 years 5 months
Removed Jumping
Added proper checks for overdraw (attacks and blocks always over body)
Added logic to parry attacks during a window after the attack
0026f0c4
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