Don't allow movement when attacking or blocking
Removed references to jumping
When an attack is blocked, the next one is now faster
Finalized timers
by
AEFeinstein
8 years 9 months
Fixed input for Tetris for new input scheme
Adjusted hit distance for PixelFighter
Formatting
by
AEFeinstein
8 years 10 months
Updated timer times for fighter
by
AEFeinstein
8 years 10 months
Reverted NeoPixel code. The new code was bigger and wouldn't fit Tetris
by
AEFeinstein
8 years 10 months
Added better platform specific handling of input
Commented out Super Square & Tetris for RAM space reasons
Made managing games a little easier
by
AEFeinstein
8 years 10 months
Added missing initializer
by
AEFeinstein
8 years 10 months
Updated Shooter to work with new input scheme
by
AEFeinstein
8 years 10 months
Fixed Pong for new input scheme
by
AEFeinstein
8 years 10 months
Added proper logic for blocking attacks, decrementing the correct HP
Comments & formatting
by
AEFeinstein
8 years 10 months
Removed Jumping
Added proper checks for overdraw (attacks and blocks always over body)
Added logic to parry attacks during a window after the attack
by
AEFeinstein
8 years 10 months