Don't allow movement when attacking or blocking Removed references to jumping When an attack is blocked, the next one is now faster Finalized timers
by AEFeinstein 8 years 9 months
c66574b1
Fixed input for Tetris for new input scheme Adjusted hit distance for PixelFighter Formatting
by AEFeinstein 8 years 10 months
45fd344c
Updated timer times for fighter
by AEFeinstein 8 years 10 months
e28af227
Reverted NeoPixel code. The new code was bigger and wouldn't fit Tetris
by AEFeinstein 8 years 10 months
6a5b3ea3
Added better platform specific handling of input Commented out Super Square & Tetris for RAM space reasons Made managing games a little easier
by AEFeinstein 8 years 10 months
69917f7b
Added missing initializer
by AEFeinstein 8 years 10 months
8190238c
Updated Shooter to work with new input scheme
by AEFeinstein 8 years 10 months
97445da6
Fixed Pong for new input scheme
by AEFeinstein 8 years 10 months
4df13ac1
Added proper logic for blocking attacks, decrementing the correct HP Comments & formatting
by AEFeinstein 8 years 10 months
1575d862
Removed Jumping Added proper checks for overdraw (attacks and blocks always over body) Added logic to parry attacks during a window after the attack
by AEFeinstein 8 years 10 months
0026f0c4
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