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yarns / hardware_design / pcb / yarns_v03.sch
Last update 6 years 1 month
by
Olivier Gillet
Fileselementstest | |
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.. | |
elements_test.cc | |
makefile |
elements_test.cc// Copyright 2014 Olivier Gillet. // // Author: Olivier Gillet (ol.gillet@gmail.com) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include <cmath> #include <cstdio> #include <cstring> #include <cstdlib> #include <xmmintrin.h> #include "elements/dsp/exciter.h" #include "elements/dsp/part.h" #include "elements/dsp/resonator.h" #include "elements/dsp/voice.h" using namespace elements; using namespace stmlib; const uint32_t kSampleRate = 32000; const uint16_t kAudioBlockSize = 32; void write_wav_header(FILE* fp, int num_samples, int num_channels) { uint32_t l; uint16_t s; fwrite("RIFF", 4, 1, fp); l = 36 + num_samples * 2 * num_channels; fwrite(&l, 4, 1, fp); fwrite("WAVE", 4, 1, fp); fwrite("fmt ", 4, 1, fp); l = 16; fwrite(&l, 4, 1, fp); s = 1; fwrite(&s, 2, 1, fp); s = num_channels; fwrite(&s, 2, 1, fp); l = ::kSampleRate; fwrite(&l, 4, 1, fp); l = static_cast<uint32_t>(::kSampleRate) * 2 * num_channels; fwrite(&l, 4, 1, fp); s = 2 * num_channels; fwrite(&s, 2, 1, fp); s = 16; fwrite(&s, 2, 1, fp); fwrite("data", 4, 1, fp); l = num_samples * 2 * num_channels; fwrite(&l, 4, 1, fp); } void TestResonator() { FILE* fp = fopen("elements_resonator.wav", "wb"); write_wav_header(fp, ::kSampleRate * 40, 1); Resonator resonator; resonator.Init(); resonator.set_frequency(110.0f / ::kSampleRate); resonator.set_geometry(0.2f); resonator.set_brightness(0.4f); resonator.set_damping(0.4f); resonator.set_position(0.5f); // resonator.set_resolution(1); float impulse = 1.0f; float noise_level = 0.0f; for (uint32_t i = 0; i < ::kSampleRate * 40; ++i) { uint16_t tri = (i / 2); tri = tri > 32767 ? 65535 - tri : tri; uint16_t tri2 = (i / 25); tri2 = tri2 > 32767 ? 65535 - tri2 : tri2; resonator.set_position(tri / 32768.0f); if (i % (::kSampleRate / 8) == 0 && (rand() % 8 > 2)) { float frequencies[5] = { 110.0f, 220.0f * powf(2, 3/12.0f), 220.0f, 880.0f, 55.0f }; resonator.set_frequency(frequencies[rand() % 5] / ::kSampleRate); resonator.set_geometry((rand() % 32768) / 32768.0f); resonator.set_brightness((rand() % 32768) / 32768.0f); resonator.set_damping((rand() % 32768) / 32768.0f); noise_level = (rand() % 4) == 1 ? 1.0f : 0.0f; if (noise_level) { resonator.set_damping(0.7f); resonator.set_brightness((rand() % 32768) / 65535.0f); } else{ impulse = 1.0f; } } impulse = impulse * 0.99f; float bow_strength = 0.0f; float output; float aux; float input = impulse; input += ((rand() % 32768) - 16384) / 65535.0f * noise_level; resonator.Process(&bow_strength, &input, &output, &aux, 1); output = output * 32768.0f; if (output > 32767) output = 32767; if (output < -32767) output = -32767; short output_sample = output; fwrite(&output_sample, sizeof(int16_t), 1, fp); } fclose(fp); } void TestExciter() { FILE* fp = fopen("elements_exciter.wav", "wb"); write_wav_header(fp, ::kSampleRate * 10, 4); float diffuser_buffer[1024]; Exciter exciter; exciter.Init(); exciter.set_model(EXCITER_MODEL_PLECTRUM); exciter.set_parameter(0.7f); exciter.set_timbre(0.5f); exciter.set_signature(0.1f); Resonator resonator; resonator.Init(); resonator.set_frequency(262.0f / ::kSampleRate / 2); resonator.set_geometry(0.3f); resonator.set_brightness(0.8f); resonator.set_damping(0.3f); resonator.set_position(0.1f); resonator.set_resolution(48); bool previous_gate = false; for (uint32_t i = 0; i < ::kSampleRate * 10; ++i) { uint16_t tri = (i / 8); tri = tri > 32767 ? 65535 - tri : tri; uint16_t tri2 = (i * 1.5); tri2 = tri2 > 32767 ? 65535 - tri2 : tri2; bool gate = (i % (::kSampleRate / 2)) < (::kSampleRate / 4); uint8_t flags = 0; if (gate) flags |= EXCITER_FLAG_GATE; if (gate && !previous_gate) flags |= EXCITER_FLAG_RISING_EDGE; if (!gate && previous_gate) flags |= EXCITER_FLAG_FALLING_EDGE; previous_gate = gate; exciter.set_parameter(tri / 32768.0f); // exciter.set_timbre(tri / 32768.0f); float bow_strength = 0.0f; float output[4]; short output_sample[4]; exciter.Process(flags, &output[0], 1); // output[0] *= 0.15; output[1] = exciter.damping(); resonator.Process(&bow_strength, &output[0], &output[2], &output[3], 1); for (int j = 0; j < 4; ++j) { output[j] *= 32767.0f; if (output[j] > 32767) output[j] = 32767; if (output[j] < -32767) output[j] = -32767; output_sample[j] = output[j]; } fwrite(output_sample, sizeof(int16_t), 4, fp); } fclose(fp); } void TestVoice() { FILE* fp = fopen("elements_voice.wav", "wb"); write_wav_header(fp, ::kSampleRate * 20, 4); Voice voice; Patch p; p.exciter_envelope_shape = 0.95f; p.exciter_bow_level = 0.5f; p.exciter_bow_timbre = 0.6f; p.exciter_blow_level = 0.0f; p.exciter_blow_meta = 0.5f; p.exciter_blow_timbre = 0.2f; p.exciter_strike_level = 0.0f; p.exciter_strike_meta = 0.5f; p.exciter_strike_timbre = 0.5f; p.resonator_geometry = 0.2f; p.resonator_brightness = 0.9f; p.resonator_damping = 0.3f; p.resonator_position = 0.3f; voice.Init(); for (uint32_t i = 0; i < ::kSampleRate * 20; ++i) { uint16_t tri = (i / 8); tri = tri > 32767 ? 65535 - tri : tri; p.resonator_damping = tri / 32768.0; bool gate = (i % (::kSampleRate * 4)) < (::kSampleRate * 2); float blow_in = 0.0f; float strike_in = 0.0f; float raw_out = 0.0f; float center = 0.0f; float sides = 0.0f; voice.Process( p, 262.0f / ::kSampleRate / 2.0f, 1.0f, gate, &blow_in, &strike_in, &raw_out, ¢er, &sides, 1); float output[4]; short output_sample[4]; output[0] = center + (sides) * 0.5f; output[1] = center - (sides) * 0.5f; output[2] = center; output[3] = raw_out; for (int j = 0; j < 4; ++j) { output[j] *= 32767.0f * (j != 3 ? 0.5f : 1.0f); if (output[j] > 32767) output[j] = 32767; if (output[j] < -32767) output[j] = -32767; output_sample[j] = output[j]; } fwrite(output_sample, sizeof(int16_t), 4, fp); } fclose(fp); } void TestPart() { FILE* fp = fopen("elements_part.wav", "wb"); write_wav_header(fp, ::kSampleRate * 20, 2); uint16_t reverb_buffer[32768]; Part part; part.Init(reverb_buffer); Patch* p = part.mutable_patch(); p->exciter_envelope_shape = 0.0f; p->exciter_bow_level = 0.0f; p->exciter_bow_timbre = 0.0f; p->exciter_blow_level = 0.0f; p->exciter_blow_meta = 0.0f; p->exciter_blow_timbre = 0.0f; p->exciter_strike_level = 0.5f; p->exciter_strike_meta = 0.5f; p->exciter_strike_timbre = 0.3f; p->resonator_geometry = 0.4f; p->resonator_brightness = 0.7f; p->resonator_damping = 0.8f; p->resonator_position = 0.3f; p->space = 0.1f; // p->exciter_envelope_shape = 0.99f; // p->exciter_bow_level = 0.0f; // p->exciter_bow_timbre = 0.6f; // p->exciter_blow_level = 0.0f; // p->exciter_blow_meta = 0.0f; // p->exciter_blow_timbre = 0.0f; // p->exciter_strike_level = 0.6f; // p->exciter_strike_meta = 0.5f; // p->exciter_strike_timbre = 0.5f; // p->resonator_geometry = 0.85f; // p->resonator_brightness = 1.0f; // p->resonator_damping = 0.6f; // p->resonator_position = 0.3f; // p->space = 0.1f; // p->exciter_envelope_shape = 0.0f; // p->exciter_bow_level = 0.0f; // p->exciter_bow_timbre = 0.5f; // p->exciter_blow_level = 0.0f; // p->exciter_blow_meta = 0.0f; // p->exciter_blow_timbre = 0.5f; // p->exciter_strike_level = 1.0f; // p->exciter_strike_meta = 0.2f; // p->exciter_strike_timbre = 0.6f; // p->resonator_geometry = 0.25f; // p->resonator_brightness = 0.3f; // p->resonator_damping = 0.5f; // p->resonator_position = 0.4f; // p->space = 1.0; // p->exciter_envelope_shape = 0.99f; // p->exciter_bow_level = 0.6f; // p->exciter_bow_timbre = 0.6f; // p->exciter_blow_level = 0.0f; // p->exciter_blow_meta = 0.0f; // p->exciter_blow_timbre = 0.0f; // p->exciter_strike_level = 0.0f; // p->exciter_strike_meta = 0.0f; // p->exciter_strike_timbre = 0.0f; // p->resonator_geometry = 0.25f; // p->resonator_brightness = 0.8f; // p->resonator_damping = 0.3f; // p->resonator_position = 0.3f; // p->space = 0.9f; float sequence[] = { 69.0f, 57.0f, 45.0f, 57.0f, 69.0f }; // float sequence[] = { 19, 19, 19, 19, 19 }; int sequence_counter = -1; float silence[16]; std::fill(&silence[0], &silence[16], 0.0f); for (uint32_t i = 0; i < ::kSampleRate * 20; i += 16) { uint16_t tri = (i * 1); tri = tri > 32767 ? 65535 - tri : tri; uint16_t tri2 = (i / 6); tri2 = tri2 > 32767 ? 65535 - tri2 : tri2; float main[16]; float aux[16]; // p->resonator_position = int(256.0f * tri / 32768.0f) / 256.0f; // p->resonator_geometry = 0.5f + 0.5f * tri / 32768.0f; //p->exciter_strike_meta = 0.0f + 1.0f * tri / 32768.0f; if (i % (::kSampleRate * 2) == 0) { sequence_counter = (sequence_counter + 1) % 5; } PerformanceState performance; performance.note = sequence[sequence_counter] - 12.0f; performance.modulation = 0.0f; /*i & 16 ? 60.0f : -60.0f; if (i > ::kSampleRate * 5) { performance.modulation = 0; }*/ performance.strength = 0.5f; performance.gate = (i % (::kSampleRate / 1)) < (::kSampleRate / 2); part.Process(performance, silence, silence, main, aux, 16); for (size_t j = 0; j < 16; ++j) { float output[2]; short output_sample[2]; output[0] = main[j]; output[1] = aux[j]; for (int k = 0; k < 2; ++k) { output[k] *= 32767.0f; if (output[k] > 32767) output[k] = 32767; if (output[k] < -32767) output[k] = -32767; output_sample[k] = output[k]; } fwrite(output_sample, sizeof(int16_t), 2, fp); } } fclose(fp); } void TestEasterEgg() { FILE* fp = fopen("elements_easter_egg.wav", "wb"); write_wav_header(fp, ::kSampleRate * 20, 2); uint16_t reverb_buffer[32768]; Part part; part.Init(reverb_buffer); Patch* p = part.mutable_patch(); part.set_easter_egg(true); // p->exciter_envelope_shape = 1.0f; // p->exciter_bow_level = 0.0f; // p->exciter_bow_timbre = 1.0f; // p->exciter_blow_level = 0.0f; // p->exciter_blow_meta = 0.27f; // p->exciter_blow_timbre = 0.3f; // p->exciter_strike_level = 1.0f; // p->exciter_strike_meta = 0.5f; // p->exciter_strike_timbre = 0.8f; // p->resonator_geometry = 0.3f; // p->resonator_brightness = 0.2f; // p->resonator_damping = 0.9f; // p->resonator_position = 0.0f; // p->space = 0.5f; p->exciter_envelope_shape = 0.2f; p->exciter_bow_level = 0.52f; p->exciter_bow_timbre = 0.8f; p->exciter_blow_level = 0.5f; p->exciter_blow_meta = 0.5f; p->exciter_blow_timbre = 0.0f; p->exciter_strike_level = 0.0f; p->exciter_strike_meta = 0.83f; p->exciter_strike_timbre = 0.5f; p->resonator_geometry = 0.0f; p->resonator_brightness = 1.0f; p->resonator_damping = 0.0f; p->resonator_position = 0.0f; p->space = 0.2f; float sequence[] = { 69.0f, 57.0f, 45.0f, 57.0f, 55.0f }; int sequence_counter = -1; float silence[16]; std::fill(&silence[0], &silence[16], 0.0f); for (uint32_t i = 0; i < ::kSampleRate * 20; i += 16) { uint16_t tri = (i / 2); tri = tri > 32767 ? 65535 - tri : tri; uint16_t tri2 = (i * 3); tri2 = tri2 > 32767 ? 65535 - tri2 : tri2; float main[16]; float aux[16]; // p->exciter_blow_meta = 0.5f + 0.5f * (tri / 32768.0f); // p->resonator_brightness = 0.0f + 1.0f * tri2 / 32768.0f; // p->resonator_position = 0.0f + 0.3f * tri / 32768.0f; // p->resonator_brightness = 0.0f + 1.0f * tri2 / 32768.0f; if (i % (::kSampleRate / 2) == 0) { sequence_counter = (sequence_counter + 1) % 5; } PerformanceState performance; //performance.note = sequence[sequence_counter] - 12; performance.note = 96.0f + (tri / 32768.0f) * 48.0; performance.modulation = 0.0f; performance.strength = 1.0f; performance.gate = true; // (i % (::kSampleRate / 2)) < (::kSampleRate / 4); part.Process(performance, silence, silence, main, aux, 16); for (size_t j = 0; j < 16; ++j) { float output[2]; short output_sample[2]; output[0] = main[j]; output[1] = aux[j]; for (int k = 0; k < 2; ++k) { output[k] *= 32767.0f; if (output[k] > 32767) output[k] = 32767; if (output[k] < -32767) output[k] = -32767; output_sample[k] = output[k]; } fwrite(output_sample, sizeof(int16_t), 2, fp); } } fclose(fp); } void TestFilterAccuracy() { Svf f; for (int i = 0; i < 128; ++i) { float midi_note = i / 1.0f; float frequency = 440.0f * powf(2.0f, (midi_note - 69.0f) / 12.0f); frequency /= ::kSampleRate; float g[4]; f.set_f_q<FREQUENCY_EXACT>(frequency, 0.5f); g[0] = f.g(); f.set_f_q<FREQUENCY_ACCURATE>(frequency, 0.5f); g[1] = f.g(); f.set_f_q<FREQUENCY_FAST>(frequency, 0.5f); g[2] = f.g(); f.set_f_q<FREQUENCY_DIRTY>(frequency, 0.5f); g[3] = f.g(); printf("Frequency: %f", frequency * ::kSampleRate); for (int j = 0; j < 4; ++j) { float error_cts = logf(atanf(g[j]) / M_PI / frequency) / logf(2) * 1200; printf("\t%.2f", error_cts); } printf("\n"); } } int main(void) { _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON); // TestFilterAccuracy(); TestPart(); // TestExciter(); // TestResonator(); // TestEasterEgg(); }